Patch notes for 0.4.5
Author: Jasson,
published 3 weeks ago,
Many issues resolved with this patch. Thank you everyone for your help and patience as I worked on getting this out.
One of the issues I looked into but have not fully resolved is where the audio becomes distorted and eventually cuts out. If this happens to you and you have any information on how this is happening then please share here, in the steam forums or on our Discord.
[h2]Changes[/h2]
[list]
[*] Resolved crash caused by turret getting into a bad state and then attempting to fire an invalid bullet type
[*] Resolved issue where bypass would stop functioning after having items dispensed directly into it (existing bypasses that are broken will need to be replaced and then will work properly)
[*] Resolved critical issue with Monster Husbandry nutritions not outputting the correct loot
[*] Resolved issue with AutoForge not closing properly after audio has bugged out (audio issue likely still persists - upgraded our FMOD library in attempts to fix it)
[*] Resolved issue with items being transferred into the player's trash if their inventory was full
[*] Resolved issue of craft queue layout becoming jumbled when increasing UI scaling
[*] Resolved issue with craft queue not showing tooltip on hover
[*] Resolved issue with placeholder text not being localized after text has been added to an edit label such as when entering a world name
[*] Fixed localization issue with roots name
[*] Added missing Structural Essence requirement for Mana Elementalization technology
[*] Improved interactions with current end game story item
[/list]