Thank you everyone for playing the AutoForge demo and providing wonderful feedback and bug reports. We've been hard at work and have a substantial patch now. We're still working on getting through all of the feedback but wanted to get this patch out since it has some major improvements in it. [h3]Highlights[/h3] [list] [*] Added lots of sfx and music [*] Reworked monster invasions to be more new player friendly [*] Doubled harvesting speed [*] Resource nodes are now "discovered" when first mining from them [*] Greatly improved interactions with Mana Conduit [*] Learned recipes for technologies can now be inspected through the research UI [*] Blocks can now be replaced by other blocks [/list] [h3]Changes[/h3] [list] [*] Placing items now turn red when in an invalid position [*] It is now possible to rotate an item while placing it even if it is out of placement range [*] Transport tubes can now be quickly rotated by placing over them [*] Crank drills now need a bit more cranking [*] Cut harvest power in half when harvesting multiple tiles [*] Significantly reduced the speed of Porters [*] Improved descriptions for many items [*] Fabricator inputs now have placeholder icons with tooltips [*] Fuel inputs now have a placeholder icon with a tooltip for the fuel type [*] Improved Conduit Tapping technologies tooltips [*] Added item features to tooltips [*] Made it much easier to find Ancient Technologies [*] Scaffolding no longer blocks ambient light from the backwall [*] Changed UI dialog placement [*] Particles and sfx when using a Health Canister [/list] [h3]Bug Fixes[/h3] [list] [*] Fixed an issue with pausing the game not actually pausing everything [*] Fixed volume settings [*] Fixed issue with assigning items to the toolbar directly from your inventory with number keys [*] Fixed settings UI issue when changing the resolution [*] Fixed issue with UI progress bars being rescaled improperly after resolution change [*] Fixed an issue with Forges sometimes not collecting items [*] Fixed an issue with Mana Turrets not consuming ammo [*] Fixed an issue with rolling up slopes [*] Fixed an issue with Otto floating in the air when saved hovering or on a ladder [*] Fixed an issue with porters not pulling from the nearest container [/list]