Early Access Day 4 Patch
Author: Jasson,
published 7 months ago,
Several major issues resolved today along with many minor ones. As always, thanks for playing and reporting issues!
[h2]Bug Fixes[/h2]
[list]
[*] Resolved issues with Plant Supports getting into broken states
[*] Resolved issue with jump input sometimes not registering
[*] Resolved issue with invasion idling in the fog out of sight
[*] Resolved issue with Crimson Cactus not growing properly
[*] Resolved item duplication issue when transfering items to forges
[*] Resolved issue with player getting into a bad state and being unable to interact with items
[*] Resolved issue with queued technologies not properly researching if a new prerequisite has been introduced
[*] Resolved issue with Foldery not requiring power
[*] Resolved issue with machines being broken from enemies
[*] Resolved issue with Ancient Device UI updating with other device information
[*] Resolved issue with modal dialog staying open when main dialog is closed
[/list]
[h2]Changes[/h2]
[list]
[*] Monster invasions now fully persist between save and load
[*] Preserved tools from farming expertise are no longer put into the output inventory
[*] Lava Forge technology now requires Obsidian
[*] It is now possible to harvest blocks in front of items placed on the backwall (such as wellsprings)
[*] Changed Torchwood trowel harvest method
[/list]