Dear players, I regret to inform you that the release of The Killing Antidote, originally scheduled for October 2, 2024, has been delayed due to the Steam backend review process being in a waiting state. This unforeseen delay unfortunately prevents us from meeting the initial release date. We are working tirelessly to resolve the issue and expect an update within a few days. Once the review is completed, the game will be immediately released. This delay is entirely my responsibility as I failed to allocate sufficient time for the review process. Given that this is our first game, we lack sufficient experience with the Steam platform. We understand your disappointment and sincerely apologize for any inconvenience caused. Thank you for your understanding and continued support. The upcoming version of The Killing Antidote features: [list] [*] A variety of gameplay experiences, blending close combat, shooting, decryption, tower defense, roguelite, [*] fashion change, and collection. [*] A full story mode chapter (estimated playtime 5 hours) and 6 challenge modes. [*] 230+ outfits and accessories to freely mix and match. [*] 30 different hairstyles. [*] Customizable makeup options. [*] 8 types of weapons, with 3 attack styles for melee weapons: normal attack, throw, and critical strike. Critical [*] strikes are most effective when zombies are in knockdown state. [*] Maximum damage is dealt by attacking the head of zombies. Attacking limbs will interrupt limb functionality. [*] 7 different types of zombies, each with unique characteristics and behaviors. [*] 1 human enemy type. [*] Various interactive items and interesting decryption puzzles. [*] The Dream Castle is a completely randomized scenario, resulting in a unique experience every playthrough. [*] Challenge modes allow progression to unlock and upgrade 20 different attributes, enhancing combat effectiveness. [/list]