Content Update - New content added to Story Mode. - A reworked abandoned hangar area. - A new set of KPOP fashion clothes. - New item: Energy Drink, which quickly restores your stamina. - New item: A small pill that can be taken on the move to restore half of your health. - New movement action: Crawling through ventilation ducts. - New movement action: Climbing ladders. - Manic will jump on the protagonist and trigger a QTE. Use the dagger to kill the Manic instantly. - In certain places, walkers will climb up. - Crouching now has an option to either be "toggled" or "hold to crouch". - Melee modifications: + Changed axe attack to a 4-move combo. + Critical hit triggers when a zombie is in a knockback state, no longer randomised by probability. + Added specific moves to melee attacks when viewed from downward to increase hit rate. + Added a move to crit a zombie from behind (sneak attack). - Supported gamepad input. - Steam achievements and leaderboards added. - Jodi's office computer is working. - Added game tips to the loading screen. - Added the option to automatically equip newly obtained weapons. Fixed Issues - Doors are no longer blocked by dead bodies or anything else. - Solved the problem of thrown grenades and mines occasionally falling at your feet. - Multiple items can be picked up quickly. - Fixed issue for when your gun is empty, you wouldn’t be able to trigger the shove animation on the walker in front of you. - Optimised some movement details. - Improved the statistics interface. - The item box has been categorised. - Adjusted the experience upgrading interface of Survival Challenge to solve the problem that the character stops moving occasionally after upgrading. - Fixed bugs related to the rewards given at the end of levels. - Various other bugs. [list] [*] Aifadian: https://afdian.net/a/thekillingantidote [*] Discord: https://discord.gg/xvsgsEdVNs [/list]