Dev Log 7
Author: Galdalf_47,
published 2 months ago,
Hello everyone,
Sharing the final dev log before the game's release. I hope that after the launch, we can continue improving this game together. Thank you in advance to everyone who plays and supports the game.
Here’s what’s been done:
[olist]
[*] Added 5 more enemies, including 2 new bosses. Three of these enemies, including the bosses, have unique special attack abilities: Demon King, Storm Knight, Mushroom, Sea Monster, and Naga Monster.
[*] The slow aura feature of Catastrophe was removed as it made the game too difficult and somewhat unclear, but this ability has been reworked and added to the Naga Monster.
[*] Added a tooltip feature to the main menu.
[*] Numerous bugs, both large and small, were fixed after extensive playtesting.
[*] Unique enemies were assigned to each map, and enemy spawns were recreated accordingly across all maps.
[*] The Evil Mage enemy will be renamed to Undead Mage.
[*] Improved the boss panel.
[*] Improved the status effect panel.
[*] Leaderboard and multiplayer panels are now toggleable with a button.
[*] Skill Books can now be accumulated and used to unlock new abilities.
[*] Removed Monsteropedia and outfit unlock features; the first player can access these panels. This way, shards will only be used for gem crafting.
[*] Steam lobby invites will now trigger in-game notifications and can be approved directly in-game.
[/olist]