Hello everyone, Yes, I have ported all core functions of the game to multiplayer. During this process, we made several changes to game mechanics and UI, even multiple times. Now, let's talk about the new features: [olist] [*] The Catastrophe events are now available on all maps. Instead of being a separate mode, they have become in-game events. [*] Items stay with you at the end of the game, and the item upgrading process has completely changed. There is now a chance for items to be destroyed during the upgrade. [*] All panels in the main menu have been rearranged, and the camera rotation method has been changed. Previously, the camera only rotated around, but now it moves closer to the relevant object. [/olist] What’s next? [olist] [*] The game will be played extensively to optimize the difficulty levels of all stages. [*] We need a new Steam page. The images and videos need to be updated. [*] I’m considering organizing a Closed Beta with a limited number of players. [/olist] [img]https://clan.cloudflare.steamstatic.com/images//44858801/c1e90eebc28558ed74b4c34984847eac883b0ca0.png[/img]