Weekly Underspace Devlog #9: Missions Complete! What's next? You'll see :D
Author: Camlann Producer,
published 1 year ago,
Happy November, Starchasers!
The beginning of the month means finishing old tasks and setting new goals. The beginning of this month in particular means it's the void boy's birthday.
[img]https://clan.akamai.steamstatic.com/images/35321791/aabedd8900718122a6652a069a113670c451f715.jpg[/img]
[i]Mimi gifted him some kisses :3[/i]
This week we'd like to feature Down To Earth Astronomy's Underspace video. Apparently he's shutting down his channel next month so definitely give the video a watch before that happens. It's really well done so it's a shame that this might be the only Underspace video he makes, but I know I speak for us all when I say we wish him the best in his future endeavors.
[previewyoutube=14QE5wffwXk;full][/previewyoutube]
As always, if you're interested in trying out Underspace for yourself, you're more than welcome to give [url=https://pastaspace.itch.io/underspace/devlog/625502/underspace-demo-240-changelog]our latest demo[/url] a go. You're also invited to [url=https://discord.gg/Hf2TpmCdWg]join the Underspace Discord[/url]. Like, I'm personally inviting you. All of you. Bring caffeine.
[img]https://clan.akamai.steamstatic.com/images/35321791/c77f086b503cdac60897f1ab543014cb81b28eb7.jpg[/img]
Now that we're all settled in the Underspace Discord, let's move onto what I did this week:
+ Added more volatile settings to cargo.
+ Added cargo expansions to places.
+ Added an indicator for autosave.
+ Rebalanced NPC hardpoints for destruction.
+ Deaddrops can be fighters.
+ Assassin targets can now override legendary spawns.
+ Added some more mission results and events.
+ Comms can call mission code.
+ Added more missions.
+ Finished adding all random missions.
[img]https://clan.akamai.steamstatic.com/images/35321791/0c1ccc5322ae2560a787ea7a1fd559d97400d6d8.jpg[/img]
One exciting thing to note is that I'm starting to transition into the polishing stages now that the mission work is more or less completed. November will see updates along those lines, so stay tuned for more of that.
[img]https://clan.akamai.steamstatic.com/images/35321791/419cf877f56ca50f1a40b6c07f8c806cee9800c8.jpg[/img]
Once again, thank you all for supporting Underspace, It's really cool to see your videos, tweets, comments, and posts about Underspace. Want to yell at us if you haven't already? Please give the Underspace socials a follow:
[h3]💥💥💥 [b]UNDERSPACE[/b] 💥💥💥[/h3]
[url=https://twitter.com/UnderspaceRPG]Twitter[/url]
[url=https://www.tiktok.com/@underspacegame]TikTok[/url]
[url=https://www.instagram.com/underspacegame/]Instagram[/url]
[url=https://www.facebook.com/underspaceRPG/]Facebook[/url]
[url=https://www.reddit.com/r/Underspace/]Reddit[/url]
[url=https://www.youtube.com/@underspacegame]YouTube[/url]
[url=https://discord.gg/fvbRbdw4ky]Discord[/url]
And, because obviously:
[h3]🚂🚂🚂 [b]TRAINWIZ[/b] 🚂🚂🚂[/h3]
[url=https://twitter.com/trainwiz]Twitter[/url]
[url=https://underspacegame.tumblr.com/]Tumblr[/url]
[url=https://www.youtube.com/@Pastaspace]YouTube[/url]
Thanks for checking out this week's devlog -- stay tuned for more Underspace updates!