Howdy, Starchasers! That's not how I talk. [img]https://clan.akamai.steamstatic.com/images/35321791/38ae901023f45b2fd6b4ddec5fb881c611a192dc.png[/img] [i]Mimi when I use a normal greeting vs. Mimi when I sound like... that.[/i] This week's content creator spotlight is Matt from The Awesome Duo, who powered through more Steam demos than I think most people could conceivably handle in a week. The few complaints he had are settings that can be adjusted at will, so we're definitely counting this as a win :) [previewyoutube=1AnwhLlAX_Y;full][/previewyoutube] Once again for those who may not have heard it the first thousand times: [h1]UNDERSPACE RELEASES IN EARLY ACCESS ON APRIL 10, 2024![/h1] That's right, you'll all be able to play Underspace in just a few short months! It's weird in a good way that my blood, sweat, and tears will finally be on [i]other people's[/i] PCs soon, but that's just the nature of these things. I'm really looking forward to seeing what everyone thinks! [img]https://clan.akamai.steamstatic.com/images/35321791/f31e463ce00ce2935b317c44804429a3a92406f7.png[/img] Can't wait until April 10? You don't have to -- we've decided to keep our Steam Next Fest demo up for your playing pleasure! Please download it and let me know what you think. Or don't. I can't force you, but I can at least attempt to. You should also [url=https://discord.gg/QEy2dTrcHH]join the Underspace Discord[/url]. Go on, you know you want to. [img]https://clan.akamai.steamstatic.com/images/35321791/bcbab2223583886463e409871a543b96f73987c9.png[/img] Now that you've all joined the Discord (thanks!) and have tried the demo (thanks again!), here's what I did two weeks ago: + Released steam next fest demo. + Redid textures on several areas. + Fixed issue with engine mismatch. + Fixed saving issues. + Fixed issues with chapterhouses. + Added some new menu options. + Added clocks to Planet Vauldric. + Added some more buyable robes. + Fixed some camera issues. + Fixed several input issues. + Buffed mining drone speeds. + Fixed several keybind issues. + Fixed issue with cruise state calculations. + Fixed issues with jumpholes in the demo. + Made subtitles work. + Added numeric health bar value options. + Added graphics options for jumphole distortions. [img]https://clan.akamai.steamstatic.com/images/35321791/531cb4cf4589335bfea3acec046d50514d795132.png[/img] ...and here's what I did last week: + Fixed issue with ship swapping. + Put out new demo build. + Added graphics options for framerate limiting. + Added easy way for me to check current game versions. + Fixed draw distances on various station interiors. + Fixed several exploits with abyss slinging. + Recalculated some skill stuff. + Dehardcoded skill system stuff. + Added new keybinds + Finished all character textures. + Fixed campaign saving issues. + Added back in separate camera keybind functionality. + Modeled out remaining campaign interiors. [img]https://clan.akamai.steamstatic.com/images/35321791/c278e8b732bdf42dd24c8c918c9c079c2ffa5fbb.png[/img] As always, thank you all for supporting Underspace. It's incredible seeing everyone's comments, videos, and posts. If you haven't already, please help support us and give the Underspace socials a follow: [h3]💥💥💥 [b]UNDERSPACE[/b] 💥💥💥[/h3] [url=https://twitter.com/UnderspaceRPG]Twitter[/url] [url=https://www.tiktok.com/@underspacegame]TikTok[/url] [url=https://www.instagram.com/underspacegame/]Instagram[/url] [url=https://www.facebook.com/underspaceRPG/]Facebook[/url] [url=https://www.reddit.com/r/Underspace/]Reddit[/url] [url=https://www.youtube.com/@underspacegame]YouTube[/url] [url=https://discord.gg/fvbRbdw4ky]Discord[/url] And, because obviously: [h3]🚂🚂🚂 [b]TRAINWIZ[/b] 🚂🚂🚂[/h3] [url=https://twitter.com/trainwiz]Twitter[/url] [url=https://underspacegame.tumblr.com/]Tumblr[/url] [url=https://www.youtube.com/@Pastaspace]YouTube[/url] [img]https://clan.akamai.steamstatic.com/images/35321791/77166972bb685665fa51fedcf081657855eac43a.png[/img] Thanks for checking out this week's devlog -- stay tuned for more Underspace updates!