Weekly Underspace Devlog #18: EA RELEASE DATE IS HERE!!1!
Author: Camlann Producer,
published 9 months ago,
Steady, as she goes Starchasers!
You know the drill by [strike]meow[/strike] now.
[img]https://clan.akamai.steamstatic.com/images/35321791/5b64f3290ab3b11180199940036ff62c39fb0b54.jpg[/img]
[i]2 cats 1 bed[/i]
This week's content creator spotlight is AZHIGHWAYZ, who did a stellar (get it) job showcasing the economy and customization portions of what Underspace brings to the table. Thanks for the hard work on the video, starchaser -- the rest of you, enjoy! Or else.
[previewyoutube=msxffVL2jpg;full][/previewyoutube]
Now, for the biggest news pretty much ever:
[h1]UNDERSPACE RELEASES IN EARLY ACCESS ON APRIL 10, 2024![/h1]
That's right, you'll all be able to play Underspace in just a few short months! Are you excited? You should be! Because I'm really tired -- but happy -- that this is finally getting off the ground and into your hands.
[img]https://clan.akamai.steamstatic.com/images/35321791/613a495f93549105a44da147a747e211b0922a8c.png[/img]
Can't wait until then? Well, we've announced this already, but for the record:
[b][h2]Underspace will be participating in Steam Next Fest![/h2][/b]
Once again, we'll have a playable Steam demo up and running AND I'll be personally playing during the developer stream (naturally). I know there will be a lot of games to try, so it'd mean a lot to me if you'd test out Underspace and see for yourself what's coming out in just a few short months. See you on February 5, 2024 at 10 AM PT!
[img]https://clan.akamai.steamstatic.com/images/35321791/0be765b6430d7008ed175490a16caae2ba4ce65d.png[/img]
As always, if you have any interest in trying out Underspace, check out [url=https://pastaspace.itch.io/underspace]download our latest demo[/url] and give it a go (before the official Steam demo version releases). You should also [url=https://discord.gg/QEy2dTrcHH]join the Underspace Discord[/url]. Because I said so.
[img]https://clan.akamai.steamstatic.com/images/35321791/e291a5d44368d2faae1bff52da3c221f73dd7e2a.png[/img]
Now that you've all joined the Discord (thanks!) and have tried the demo (thanks again!), here's what I did this week:
+ Fixed skill display issues.
+ Fixed some config and loading issues.
+ Optimized some demo code.
+ Fixed some quest code.
+ Star systems can now have level caps on storms.
+ Fixed some misplaced or floating items.
+ Fixed how beam tracking works.
+ Fixed audio issues in comms.
+ Fixed issues with quest rewards.
+ Fixed some music issues.
+ Fixed some description issues.
+ Fixed issues with mission spawns.
+ Added service icons to service NPCs.
+ Fixed some mislabeled service terminals.
+ Improved shadows in various areas.
+ Fixed several mission and ship descriptions.
+ Redid sound stuff in some areas.
+ Improved UI readability in several areas.
+ Added new ads.
+ Fixed issues with ship trading.
+ Worked on texturing several tilesets.
+ Worked on new textures for characters and faction variations.
[img]https://clan.akamai.steamstatic.com/images/35321791/f1dc1bcb4f78a83d300276fb50a2cc2c977ce122.png[/img]
As always, thank you all for supporting Underspace. It's incredible seeing everyone's comments, videos, and posts. If you haven't already, please help support us and give the Underspace socials a follow:
[h3]💥💥💥 [b]UNDERSPACE[/b] 💥💥💥[/h3]
[url=https://twitter.com/UnderspaceRPG]Twitter[/url]
[url=https://www.tiktok.com/@underspacegame]TikTok[/url]
[url=https://www.instagram.com/underspacegame/]Instagram[/url]
[url=https://www.facebook.com/underspaceRPG/]Facebook[/url]
[url=https://www.reddit.com/r/Underspace/]Reddit[/url]
[url=https://www.youtube.com/@underspacegame]YouTube[/url]
[url=https://discord.gg/fvbRbdw4ky]Discord[/url]
And, because obviously:
[h3]🚂🚂🚂 [b]TRAINWIZ[/b] 🚂🚂🚂[/h3]
[url=https://twitter.com/trainwiz]Twitter[/url]
[url=https://underspacegame.tumblr.com/]Tumblr[/url]
[url=https://www.youtube.com/@Pastaspace]YouTube[/url]
[img]https://clan.akamai.steamstatic.com/images/35321791/b00b27cdab58cb191910403277a18882f99dd9d3.png[/img]
Thanks for checking out this week's devlog -- stay tuned for more Underspace updates!