Weekly Underspace Devlog #12: Campaigns, Missiles, and Buffed-Out Space Trains!
Author: Camlann Producer,
published 11 months ago,
Happy December, Starchasers!
So I know I missed last week's devlog. I can explain, but I choose not to. Here's a cat photo instead.
[img]https://clan.cloudflare.steamstatic.com/images/35321791/7813a4b0c407621905c50a17c23be9d1e3c01b59.png[/img]
[i]The cats have taken over the office, cementing the fact that it's their house and I just live here.[/i]
This week's YouTube video is by The Indie Buffet. He makes some great observations and -- towards the end of the video during the first undersnake fight -- encounters a situation explained by the top comment. It's worth putting here for posterity, but basically you can't fire your weapons when you've got your highengines on since you're shunting power to said weapons to... power up said highengines. Worth mentioning since this isn't the first time I've seen this (may have to communicate this better down the line, we'll see). Anyway, video:
[previewyoutube=K2xq5j3vdiw;full][/previewyoutube]
Once again, if you're interested in trying out Underspace for yourself, [url=https://pastaspace.itch.io/underspace]download our latest demo[/url] and give it a go. You should also definitely [url=https://discord.gg/QEy2dTrcHH]join the Underspace Discord[/url]. Then you can come play with us. Forever and ever. And ever. (and ever).
[img]https://clan.cloudflare.steamstatic.com/images/35321791/47ba79bcceb72f9e1c8023286b099d47e1a3c322.png[/img]
Thank you for joining the Underspace Discord (this is the honor system, I'm assuming you've done it and won't verify because I trust you), here's what I did two weeks ago...
+ Worked more on the main campaign.
+ Detailed campaign exteriors.
+ Added new commands to destroy storms via campaign scripts.
+ Added new loadouts for main campaign ships.
+ Added way for large ship targets to prioritize targets over one another.
+ Added new projectile types and fixed some issues with capital ships.
+ Fixed collider issues with beam weapons.
+ Added tech for fading in/fading out warp sequences.
+ Added tech for station lighting.
+ Added tech for station cubemap overrides.
+ Station doors can now have requirements for opening.
[img]https://clan.cloudflare.steamstatic.com/images/35321791/83a45c0688608db9eb68a87137949e97a23ac8eb.png[/img]
...and here's what I did last week:
+ Added some instant procs on campaign stuff.
+ Adjusted some aspects of the main campaign.
+ Worked more on polishing campaign missions.
+ Added tech to show if a boss is invincible or not.
+ Added the ability for capships to shut off their attacking completely and easily.
+ Added new missile types.
+ Added the ability to let missiles spin.
+ Added tech to override NPC saving tech.
+ Fixed issue where highengine wouldn’t knock out drones.
+ Detailed new interiors.
+ Worked more on interiors.
+ Fixed some mislabeled lanelines.
+ Buffed the space train.
+ Created some basic character animations.
+ Fixed issue where webbing couldn’t be picked up.
+ Redid effects for underspatial rifts.
+ Redid some textures on underspatial hazards.
+ Fixed save issues.
[img]https://clan.cloudflare.steamstatic.com/images/35321791/95247da5790b35af9bcc81aa3a94576bfbb04572.png[/img]
Thank you all for supporting Underspace, I can't tell you how much it means to see everyone's comments, videos, and posts. If you haven't already, please help support us and give the Underspace socials a follow:
[h3]💥💥💥 [b]UNDERSPACE[/b] 💥💥💥[/h3]
[url=https://twitter.com/UnderspaceRPG]Twitter[/url]
[url=https://www.tiktok.com/@underspacegame]TikTok[/url]
[url=https://www.instagram.com/underspacegame/]Instagram[/url]
[url=https://www.facebook.com/underspaceRPG/]Facebook[/url]
[url=https://www.reddit.com/r/Underspace/]Reddit[/url]
[url=https://www.youtube.com/@underspacegame]YouTube[/url]
[url=https://discord.gg/fvbRbdw4ky]Discord[/url]
And, because obviously:
[h3]🚂🚂🚂 [b]TRAINWIZ[/b] 🚂🚂🚂[/h3]
[url=https://twitter.com/trainwiz]Twitter[/url]
[url=https://underspacegame.tumblr.com/]Tumblr[/url]
[url=https://www.youtube.com/@Pastaspace]YouTube[/url]
[img]https://clan.cloudflare.steamstatic.com/images/35321791/8959a67db3600ddd81d4aaac01ca74613caaa9f8.png[/img]
Thanks for checking out this week's devlog -- stay tuned for more Underspace updates!