September 2019 Devlog
Author: Trainwiz,
published 5 years ago,
Another month gone, another round of [b]progress[/b] to show off. Though no demo patch this time, you can get a preview of all the new changes coming.
As always, you can read the full devlog here.
[url=https://www.kickstarter.com/projects/pastaspace/underspace/posts/2616959]https://www.kickstarter.com/projects/pastaspace/underspace/posts/2616959
[/url]
This'll mostly be a brief summary of what's being worked on, because there's a lot being worked on.
[h1]UI Overhaul[/h1]
With last month's trade UI all done up to be nice, it was time to bring the rest of the UI windows up to parity. The inventory, objective UI, character UI, information UI, and so much more have all been updated with more readability and functionality. There's a huge amount of new features, so go check the devlog for more detail.
[img]https://clan.cloudflare.steamstatic.com/images//35321791/8b2f38f632a5f8bce7b5af0701e3998f83111c6e.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//35321791/95fee142f05aaa92dd486ca17a49455e4a5350e1.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//35321791/40b8db2bb6ade5bbe42cd19e11bcd86263b5f0dc.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//35321791/03a2a862c75322530d5702f01e45bf2a98fb41c1.png[/img]
Their full graphical assets will hopefully be implemented in the next month or so.
[h1]Gameplay Changes[/h1]
New suns! New camera modes (that control quite close to an old favorite game of ours). There's been a bunch of changes, improvements, and fixes, some of which we can't really show without a proper video. In that case, just take some images of like, our new sun graphics and such. Check the devlog up above for a full overview, I think you'll like what's being worked on.
[img]https://clan.cloudflare.steamstatic.com/images//35321791/c4413c37f8fc62e329f74b1d72be4ce23d22ce7e.png[/img]
[h1]New Assets and Content[/h1]
With the Kickstarter money all safely in the bank, we've begun work on implementing and redoing the art assets that haven't gone through Sarah, our artist. This includes things like lamposts, buoys, and our ever-popular windmills.
[img]https://clan.cloudflare.steamstatic.com/images//35321791/b283dc8f8a72194fb7146d77252f60f203b2b641.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//35321791/09f36b69bd0a4f6ca19f548145600e9d6e66b89e.jpg[/img]
The basic models for more battleships, as well as freighters, are being worked on, and in the month will be, though not polished, flyable.
[img]https://clan.cloudflare.steamstatic.com/images//35321791/8d8a2ca7ff8bf187e36980029b7ed81a0af6fb40.jpg[/img]
[img]https://clan.cloudflare.steamstatic.com/images//35321791/528e89d04a0944e3ff0aa8c6e0bebbb34e8a374a.jpg[/img]
Bombers are now also implemented. These specialty fighters are ideal for taking down larger targets, thanks to their ability to slot two heavy equipment pieces (at the cost of two of their normal gun ports).
[img]https://clan.cloudflare.steamstatic.com/images//35321791/dcf2e1bb834a5d639f02d1e96e02e8d6fe5b6acf.png[/img]
With the UI overhaul finished up, we've also started on the next big endeavor: finishing up station exteriors.
[img]https://clan.cloudflare.steamstatic.com/images//35321791/4ee8d9372588f1ddb3aa9649547f890f0254f77c.png[/img]
And finally, a new tutorial level will be added to the game, giving novice starchasers a more hands-on experience for how the game works.
[img]https://clan.cloudflare.steamstatic.com/images//35321791/e81e824390e020f08363b38027b0ab3c0ba1c8ad.png[/img]
That covers the major points for this month's update. Once again, you can check out the Kickstarter devlog for some more in-depth information.