Demo Patch 2.50.8A
Author: Trainwiz,
published 9 months ago,
Hello Starchasers! This will be our final patch for the Steam Next Fest. I'm not sure why people call them hotfixes, I don't find them very hot. Not particularly attractive at all.
Anyway, there's a few features here that were moved up in terms of development scheduling because I was coughing up a storm and couldn't sleep so spent an hour coding them all in, check it out!
[img]https://clan.cloudflare.steamstatic.com/images//35321791/69a789b406bbff0687dd8dc30929a18516eb296d.png[/img]
[h2]KNOWN ISSUES:[/h2]
[list]
[*] Audio sometimes cuts out if extreme amounts of missiles are used.
[*] Some NPC followers have no concept of personal space and will ram you sometimes.
[*] The Haunted Train quest may softlock at times, it has (hopefully) been disabled for now, seeing as it wasn't meant to exist in the demo in the first place.
[/list]
[h2]NEW FEATURES[/h2]
[list]
[*] Added new option settings for numeric health, shield, and energy values on status bars in the UI.
[*] Added new option to turn off distortion on jumpholes. This also needs chromatic aberration on to work.
[*] Added new option to limit the game's framerate, which can also help certain computers with high GPU usage.
[/list]
[h2]BUGFIXES AND CHANGES:[/h2]
[list]
[*] Mining drones have been significantly buffed in terms of speed, turnrate, and mining time.
[*] Many keybinds have been separated into additional categories to allow overrides. Note that players will have to reset their keys to the default just this once to make this work.
[*] Fixed issue where keybinds on different category keys wouldn't set correctly.
[*] Fixed issue where unstable jumpholes could be docked with in the demo, leading to a game crash.
[*] Fixed issue where the second campaign mission was accidentally starting, which could not be completed.
[*] Fixed issue where the subtitle option in game wasn't working.
[*] Fixed issue where Vauldwin Military elite missions weren't able to be completed.
[*] Fixed several collider holes in various stations.
[*] Fixed issue where engine kits weren't affecting acceleration or cruise time (both positively or negatively).
[*] Fixed issue where the subtitle option in game wasn't working.
[/list]