Hello Starchasers! It's time for our first post-Kickstarter monthly devlog. Monthly devlogs cover progress made, and go in-depth on the things being worked on. As it's been only a few weeks since the Kickstarter ended, this particular log is going to be a teensy sparse, mostly covering all the new UI changes done. You can read the full devlog here. https://www.kickstarter.com/projects/pastaspace/underspace/posts/2589159 As noted in the devlog, please don't expect a new demo patch every single month. Patches will be released as major updates, or hotfixes for any gamebreaking bugs encountered. That being said, this month [i]does[/i] have a new patch, patch 1.4 is now out. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35321791/a84d710a0f44c75e513843bd3679b9d2f3a53b02.png[/img] As always, you can download it off [url=https://www.indiedb.com/games/underspace/downloads]IndieDB[/url] and [url=https://pastaspace.itch.io/underspace]itch.io[/url], with Mac and Linux builds to follow. A huge amount of new features and bugfixes come with patch, but the major changes with this update are ship customization and a new trading UI. With the ship customization system, your ship's headlights, paint, and engines can now be colored. You're also able to rename your ship. Decals will be following soon, as well as other features such as controlling paint reflectively and similar. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35321791/528ea5f729033e31f78f5d107414eea108db1aae.png[/img] You can customize your ship by traveling to any station with a shipdealer. The new trading UI is a complete overhaul of the existing system, allowing for more readability and functionality all across the board. It also features a new preview hangar, that lets you view your ship and any equipment on it. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35321791/b87cca8ad9761fc30fb8981d49952662ea43835d.png[/img] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35321791/1286a9eecddb3d26b99fc117f1a1c75fa57d2060.png[/img] You can filter by specific equipment hardpoints, compare stats, search, and much much much more! That's all for this month. In September, we'll be posting another devlog, mostly covering new graphical assets, as well as a redone inventory, among other things.