Total Tank Simulator: May 4th Update
Author: James505Games,
published 1 year ago,
Hey everyone,
James here, Brand Community Manager at 505 Games working with Noobz from Poland on Total Tank Simulator. I’m here to share a small update we’ve made to Total Tank Simulator, on behalf of the recently added Japanese faction.
Alongside some small balancing updates and fixes, we've also added 3 brand new tanks thanks to Community feedback.
[img]https://clan.cloudflare.steamstatic.com/images//31059066/63fb4d4a861bae0ad7891e82a8d6e1f760aa4f12.png[/img]
[i]Tank Destroyer Type 3 Ho-Ni III[/i]
[img]https://clan.cloudflare.steamstatic.com/images//31059066/c54be9736b383537d59e579fd539ef5a6f9506ac.png[/img]
[i]Tank Type 3 Chi-Nu[/i]
[img]https://clan.cloudflare.steamstatic.com/images//31059066/26fa2c8e2df69d229942a9bd79174975fdc70152.png[/img]
Officer Tank Destroyer Type 1 Ho-Ni II
You can check out the full changes below.
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[b]Total Tank Simulator Update Patch Notes - May 4th, 2023[/b]
- New Japanese units added;[list]
[*] Officer Tank Destroyer Type 1 Ho-Ni II
[*] Tank Destroyer Type 3 Ho-Ni III (Replaces JagdPanzer IV in Japanese Campaign)
[*] Tank Type 3 Chi-Nu (Replaces Pzkpfw V Panther in Japanese Campaign) [/list]
- Fixed Soviet Union transport truck that sometimes got stuck on the rock on Japan campaign maps.
- Fixed issues for campaign where next wave may not begin upon eliminating all the available enemy.
- Added Japanese tanks that were officer only in campaign to sandbox and shadow modes.
- Fixed issue where Japanese commanders in campaign mode cannot be placed on map if they are not in the vehicle.
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