Hey Total Tank fans, The team have been working on the latest update to bring you all an even easier way to change the battlefield with a brand new unit editor and customizer. Read our full patch notes for all the changes in the latest update! [u][b] Patch Notes [/b][/u] [b]NEW[/b] Built-in unit editor and customizer: - Ability to create units from within the game - Ability to assign custom meshes to tank parts - Unit preview - Exporting customized units to the workshop from within the game [img]https://clan.cloudflare.steamstatic.com/images//31059066/f439ebabe1e9b91637308700858e0bdf6a723a01.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//31059066/179f5c3da9981feeade6810490af077127066805.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//31059066/cf7e4d2b4a823e8bce81b30917c5190ba1c84237.png[/img] [u][b] Optimizations[/b][/u] - Disabling additional rendering cameras when not used - Game logging overhaul: reducing the number of log messages being recorded in order to avoid game slow down in some situations - Optimizations to unit and terrain detail rendering code - Adjustments to physics simulation parameters - Reduce computation when units die, especially when the first unit of a certain type dies - Use more efficient methods of performing physics overlap & collision detection - Scale down LOD texture sizes to reduce RAM usage - Force unloading unused assets after battle scene is fully loaded - Project texture audit in order to avoid texture duplication in RAM & VRAM [u][b]Bugfixes[/b][/u] - Fixed issue with units being repaired by dead recovery vehicles - Fixed exceptions being thrown occasionally on unit death - Fixed issues with mount / dismount mechanism If that's not all you can join the fun today for 60% off as part of the [url=http://505.games/TTSUpdate]Steam Daily Deal! [/url] Until next time! Noobs from Poland & 505 Games