Time to Zipline! (v0.6)
Author: Patomkin,
published 2 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//38670119/a8f09c091ee49a855453de1443c007a90ed5ee7e.png[/img]
We have new mechanics for you to test! Apply as a tester, download, play, and give us your feedback!
[h2]How to join?[/h2]
Find "Join the Time to Morp Playtest" on the main page of the game, and [b]press "Request Access"[/b] (you will get it immediately).
[img]https://clan.cloudflare.steamstatic.com/images//38670119/77e90a2d8ab423e21f3d27bd3e4362e1811f635d.png[/img]
[h3]What to expect from the game?[/h3]
Current [b]version of the game is v0.6[/b], meaning that nothing is final and there is little content to play with. So expect missing mechanics, some imbalance, absence of key rebindings and lack of cool animations on every click, but you should be able to get the feeling of the game and have fun for several hours!
[h3]Where to send feedback?[/h3]
Start a discussion here on Steam, or join our [url=https://discord.com/invite/SdWBfVS]Discord Server[/url] to discuss your experience directly with us in [b]#playtest[/b] channel. We will be waiting!
[h3]For how long the Playtest will last?[/h3]
We will [b]close the playtest on October 18th[/b] to go through your feedback and then shift our focus back to development.
[h2]Patch Notes (v0.6)[/h2]
[i]In this patch we wanted to add better ways of transporting resources across your base, as well as introduce first traveling feature - Ziplines! We also added a bunch of tools - Gadgets - to smooth out some irregularities in gameplay.[/i]
[i]NOTE: Old save files (from v0.5) won't work with the new patch (v0.6)![/i]
[h3]New Features:[/h3]
[list]
[*][b]Ziplines[/b]
New buildings: Zipline Pole and Drop/Pickup Stations. Should help transport more resources across longer distances.
[*][b]Extractor[/b]
New building to sink your resources in. Unlocks recipes for Gadgets.
[*][b]Gadgets[/b]
Small one-time-use tools to help smooth your gameplay experience or solve some situational problems.
[/list]
[h3]Improvements:[/h3]
[list]
[*]Building on resources will collect them
[*]Inventory fully reworked [i](With slots, stacks and resource management)[/i]
[*]Chest is reworked [i](To align with inventory changes)[/i]
[*]Lost and Found chest [i](If you lose any important resources, you can find them here)[/i]
[*]New Flowers to find and collect [i](Contains resources for Gadgets)[/i]
[*]Bug fixes / Stability improvements / UX improvements
[/list]
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[url=https://discord.com/invite/SdWBfVS]Discord Server[/url] | [url=https://twitter.com/TeamHalfBeard] Twitter[/url] | [url=https://facebook.com/teamhalfbeard] Facebook[/url] | [url=http://timetomorp.com] Website[/url] | [url=https://www.instagram.com/teamhalfbeard] Instagram[/url]