[b]Dear Kings and Queens, [/b] today's small update brings a couple of quality of life improvements and bug fixes to Thronefall. Most importantly we finally replaced the provisional machine translations we used during the development by proper human translations provided by the awesome folks from Level Up Translation. Please let us know if you spot anymore errors or typos in the in-game texts! It's also possible now to navigate the UI with whatever you configured as your movement keys or buttons. You can find the full list of changes at the end of this post. As always thank you a lot for providing us with a continuous stream of feedback and support. We're working on may exciting things right now and we can't wait to share Thronefall's big final content update with you later this year! [i]All the best, Jonas & Paul [/i] ____________________________ [h3]Patch Notes 1.75 [/h3] [b]CHANGES: [/b] • Replaced provisional machine translations with proper human made translations • UI can be navigated with user configured movement buttons • We set the default master volume to 0.6 to be more in line with industry standards (only affects new players) • After winning for the first time on a map you'll only receive unlock notification pop-ups for the new weapon and mutators, not for every unlocked building upgrade to reduce clutter • Added round edges to remaining hard edged UI elements [b]FIXES:[/b] • Fixed a bug where the progress display on the overworked showed x/40 crowns achieved when there were only 37 crowns to achieve • Fixed bug where campaign unlock pop-ups showed even when you lost the match and didn't actually unlock anything • Fixed bug where the UI window started jittering around wildly when placing the mouse between two temple upgrade options • Blacksmith melee attack was changed from +20% to +25% in the recent balancing update but the text has not been adjusted, this is now fixed • Fixed bug where the temple upgrade bar got stuck • Fixed bug where the tip explaining how to command your units kept showing up every time • Emergency repairs no longer keeps draining health from other walls once one of your walls collapsed