[i][h3]Hi there fellow Kings and Queens, [/h3] here we are again with a little hotfix. The Update 1.1 caused some annoying bugs for a minority of players which will be resolved by this patch. Sorry for the inconvenience! To improve the quality of future updates we created a public beta branch for Thronefall where you can try out upcoming patches prior to their official release. More info about that on our Discord: [url=https://discord.com/channels/1064507938095497268/1144199355327320114]BETA BRANCH DISCORD CHANNEL[/url] Besides that we fixed some minor issues, a ton of typos (thank you all for reporting them!) and did some quality of life improvements. Here is what changed:[/i] [b]Stab Ability No Longer Ignores Full Health Enemies:[/b] Making the stab ability of the Bow & Dagger weapon focus the target with the lowest health caused it to ignore full health enemies completely. This is now fixed. [b]WASD Default Movement is Back:[/b] We received a lot of feedback on this one and we heard you. Not being able to move your character with WASD by default was annoying and that's why we brought it back. In the last update we had to limit the movement keys to one set of keybindings and (probably unwisely) chose the arrow keys. We now improved the key rebinding system so that it allows to move the character with both, WASD and arrow keys by default. [b]New Save System for Key Rebinding:[/b] Besides the bugs it was causing, the way we saved key configurations had also a set of limitations that are now gone. With the new system the key configuration will be stored in a separate file in the same location as your save game instead of some mystery location. If, for some reason your config is ever messed up completely you can reset it by deleting the ControlsConfig.json file there. [i]Note that this change will wipe your old key rebinding settings and reset them to the defaults.[/I] [b]Removed Menu Controls from Rebinding:[/b] We removed the buttons to control UI from the key rebinding. It was possible to put the game in an unplayable state by messing with them. Instead the menu is now navigable by a myriad of different ways by default: Arrow Keys, WASD, Joysticks, DPad, etc. We hope that works for all. Should you still have the desire to still change any of those please use Steam Input to do so. [b]Unit Selection Circle No Longer Clipping into the Environment:[/b] Especially on Durststein the circle popping up when selecting units tended to clip into slopes and other parts of the environment. It should now be visible at all times. [b]Catapult Shots Now Respect Audio Settings:[/b] Catapult shots no longer play their sound in full volume regardless of the audio settings. [b]Various Minor Fixes for Key Rebinding:[/b] The key rebinding system had a couple of small hick ups such as the night button not being bindable to a button used by another action at the same time. Those should be all fixed now. [b]Typo and Localization Fixes:[/b] With the help of your numerous report and our community manager Sacha we fixed a ton of small typos and localization mistakes. A few are probably still in there, but we'll get to 'em eventually! [i]That's it for today, now we'll go back to building more content. Thank you to all of you for reporting the issues you've encountered and being such a fantastic community! All the best Jonas & Paul [/i] [img]https://clan.cloudflare.steamstatic.com/images//43325109/ba823041eb64cfa65dd2d44f95bc5c5a7ff02062.png[/img]