[h3]Hello survivors! The next game update will arrive in mid-July. The content of the update is already developed, but there is still some testing to be done. Remember that you can buy the game during the Steam summer sales and all future updates will be free, plus save 30%. I briefly detail the changes that this update will bring: [/h3] [h1]Graphic update:[/h1] [list] [*]Most 3D models and vegetation textures have been improved. [*]Added volumetric fog. [*]Added reflections. [*]New system of volumetric clouds and darkening of the environment during a storm. [/list] [img]https://clan.cloudflare.steamstatic.com/images//44931366/436df35467c1ff76e0efa64ab253849f01cd1778.png[/img] [h1]Rivers and new water rendering system:[/h1] Rivers have been added during the terrain generation phase. Depending on the height of the terrain generated with each seed, up to 5 different rivers will be created, which will start in the higher areas of the map and go down the terrain to a mass of water. The rivers will always look for the lowest adjacent terrain during their descent, this could cause some strange shapes in the terrain modeling by the erosion of the river in this version, but I hope to perfect it in the following updates. [img]https://clan.cloudflare.steamstatic.com/images//44931366/d5186d9d1ecc044b7860ae5550c8e13bcffd3590.png[/img] Because of the way the map is generated it is inevitable that sometime a river crosses a road. For this reason now the roads dynamically generate bridges when they detect a river. [img]https://clan.cloudflare.steamstatic.com/images//44931366/8b24a2adedd3b93b88b9f82c26bc804e948c5ea9.png[/img] [h1]Villages:[/h1] The scientific facilities are located in a very sparsely populated area, this is mainly because they used former secret military facilities. But sparsely populated does not mean that there was no one in that area. That is why now 3 towns are generated that are connected by road to the control center and antennas. One medium size with 40 buildings and the other two small ones with about 20 buildings. [img]https://clan.cloudflare.steamstatic.com/images//44931366/4ea2bd441a29f30bf131ae1dd4f541c3be061a95.png[/img] In this update they are still in a preview version and the buildings will not have many resources to obtain. In future updates this will change and they will be points where you can get large amounts of resources. [img]https://clan.cloudflare.steamstatic.com/images//44931366/e76aa45d431e15cbeef1a9a828e5ff665c4d57c0.png[/img] [h1]Survivors:[/h1] Of course you are not the only person on the face of the earth, there are some people who have the same genetics as you, and therefore are also resistant to Ashun's radiation. In this update 4 survivors will be added, as it is still a preliminary version they will only be in their stores in the villages. And what do these survivors offer us? You will be able to trade with them. Each one will be specialized in certain materials. They will pay you more for the resources they specialize in. As you trade with them you will earn their respect, they will charge you less for their goods in addition to paying you higher amounts for yours. [img]https://clan.cloudflare.steamstatic.com/images//44931366/2755026af959635a57d8e4f757337c1d8a3790f0.png[/img] They will offer you missions with specific objectives and rewards. Upon completing the objectives they will give you the reward, which will always include respect and experience, as well as some valuable items or money. In this preliminary version the objectives will be relatively simple, in future updates more complex missions will be created. [img]https://clan.cloudflare.steamstatic.com/images//44931366/b9d306c0321ca31550096021804f7ddb455369b4.png[/img] As an addition to the mission system, a group of initial missions have also been created to guide new players, and make it easier for them to obtain basic resources at the beginning of the game. [img]https://clan.cloudflare.steamstatic.com/images//44931366/593fd1fc97766dbc9b7347f3cb6b7566d4c465da.png[/img] But to sustain a trading system you need a currency. In this post-apocalyptic world, the survivors decided to adopt a small object that was difficult to fake and which acquired curious properties. The marbles. After the opening of the wormhole, the survivors noticed that the marbles began to glow. Upon observing them closely, it almost seemed as if they had a thunderstorm inside them.