The Scar roadmap
Author: cervalgamesinfo,
published 7 months ago,
[h2]Here are some of the updates planned for version 0.8:[/h2]
[list]
[*]Reduce the starting inventory to 7 slots (representing the player's pockets).
[*]Add backpacks that increase the inventory capacity.
[list]
[*]Improvised backpack (+7 additional inventory slots)
[*]Medium backpack (+14 additional inventory slots)
[*]Large backpack (+21 additional inventory slots)
[/list]
[*]Add carrying capacity to the inventory, the higher the weight, the more stamina consumption and lower speed.
[*]Add weight to objects.
[*]Add weight to handmade weapons based on the shape and metals used, this weight will influence the attack speed and the carrying capacity of the inventory.
[*]Add a tool to destroy buildings easily.
[*]Add a fatigue mechanic.
[list]
[*]As you spend stamina, the maximum available will be reduced.
[*]When sleeping the maximum stamina will be recovered.
[/list]
[*]Reduce equipment slots to 1 per hand (representing the player's belt).
[*]Add accessories that increase equipment slots.
[list]
[*]Side belt (+1 equipment slot per hand)
[*]Cross-belt (+2 equipment slots per hand)
[/list]
[/list]