Patch 1.0.8 - Saving, Bad Luck Protection, Balance, & More!
Author: Authogin,
published 2 months ago,
Happy Monday, Gravediggers!
You will now save your data on Standard Difficulty every time you sleep and survive the night. After sleeping, you may exit the game and continue from where you last left off. If you flagged to lose the game on your next sleep, your save data will be deleted immediately. I have more detail information on how the saving works below the patch changes.
[h3][b]New[/b][/h3]
[list]
[*] You will now save the game when you sleep (Standard Difficulty only).
[*] There is now a continue option to load your saved game (Standard Difficulty only).
[*] There is now bad luck protection on loot (All difficulties)
[*] The value of the items you loot and the total value of loot for the body is now displayed while looting the casket.
[*] Display text will now always update to new text when prompted.
[*] Added new horror events.
[*] Added a sound effect to the alms box when depositing items.
[/list]
[h3][b]Standard Difficulty Changes[/b][/h3]
[list]
[*] You will now start with 3 Crucifix, up from 2.
[*] You will now start with 2 Lockpicks, up from 1.
[/list]
[h3][b]Hard Difficulty Changes[/b][/h3]
[list]
[*] You will now start with 2 Crucifix, up from 1.
[*] You will now start with 1 Lockpicks, up from 0.
[*] You will now start with $75, up from $50.
[*] Cleansing corruption will now restore 24 sanity seconds, up from 20 (this also includes prevented corruption from a crucifix).
[/list]
[h3][b]Nightmare Difficulty Changes[/b][/h3]
[list]
[*] You will now start with 1 Crucifix, up from 0.
[*] You will now start with $50, up from $0.
[*] Cleansing corruption will now restore 18 sanity seconds, up from 10 (this also includes prevented corruption from a crucifix).
[/list]
[h3][b]More Information on Saving[/b][/h3]
When you save and load the game, it will save all of your essential data and regenerate the rest. The game will save data such as your money, sanity, items, items-to-be-delivered, boosts, burnt bone progress, which value of caskets you've looted, the demons power, etc. The game will not save which graves have and have not been looted, tombstone names or un-looted compartment boxes.
The data that is not saved will be regenerated when you load your game. It will look at how many graves you dug, how many valuable graves you dug, and repopulate the graveyard with an appropriate amount of graves based on where you saved.
Please let me know if you run into any issues! Thank you so much for the continued support!
-Austin