Good day everyone! Here is the patch for the day with some new content, many balance changes and some bug fixes. I am continuing to work on more fixes and content additions and will try to get the next patch out in the next day or two! Thank you everyone for playing my game and thank you for the positive words, feedback and support! I hope you enjoy! [h1][b]New:[/b][/h1] [list] [*] 2 new bodies added [*] 7 new casket variants added [*] Additional information on casket value [*] Tutorial popup added when collecting an interesting item (this was in the previous patch but I forgot to list it) [/list] [h1][b]Changes:[/b][/h1] [list] [*] You will now always find an interesting item on the first night. [*] Increased the chance for loot to spawn on bodies. [*] Increased the chance for a casket to have a compartment. [*] Increased the time between corruption spawning. [*] Reduced how fast the corruption spawning speeds up. [*] Corruption spawning now has a cap for how often it can occur. [*] Increased the volume levels of most things. [*] Crucifix animation now happens faster. [/list] [h1][b]Bug Fixes:[/b][/h1] [list] [*] Fixed flashlight not working on Medium or Low settings. [*] Fixed body and loot spawning before the casket arrives on the table by pausing the game. [*] Fixed soft lock that occurred when a tutorial popup happened during an animation. [/list]