Good day! Today is a patch that will hopefully increase performance across the board for all players and fix some of the black wall decals on lower quality settings. [h2][b]Performance[/b][/h2] [list] [*] Adjusted all lighting resolutions and the frequency at which they render. [*] Adjusted shadow culling. [*] Removed volumetric fog on Medium quality settings. [/list] [h2][b]Bug Fixes[/b][/h2] [list] [*] Fixed a soft lock that would occur if you dug up and buried too many graves without looting them. [*] Fixed an issue where your Continue button would appear even if your game data had been erased because you were meant to be killed. [*] Fixed decals in Medium and Low quality settings that were appearing black. [/list] This should be the last update for the game until I release the Joseph Story patch, which should be coming in just a couple weeks. Here are some of the features that will be coming with the new patch: [h2][b]Joseph's Story Upcoming Content Patch Features[/b][/h2] [list] [*] A new puzzle and mystery to solve which will lead to a 3rd ending. [*] A new item and new boosts will be available. [*] Much more story and lore elements will be added. [*] New body and casket types. [*] Many new horror events. [*] Changes made to the digging process that should fix issues with those playing the game on older hardware. [/list] After the release of this patch I will start working on the Halloween event and will start adding in additional language options. More info on that later! Thank you all for the continued support! Happy digging! -Austin