Patch 1.0.10 - Performance, Bugs, Upcoming Content
Author: Authogin,
published 1 month ago,
Good day! Today is a patch that will hopefully increase performance across the board for all players and fix some of the black wall decals on lower quality settings.
[h2][b]Performance[/b][/h2]
[list]
[*] Adjusted all lighting resolutions and the frequency at which they render.
[*] Adjusted shadow culling.
[*] Removed volumetric fog on Medium quality settings.
[/list]
[h2][b]Bug Fixes[/b][/h2]
[list]
[*] Fixed a soft lock that would occur if you dug up and buried too many graves without looting them.
[*] Fixed an issue where your Continue button would appear even if your game data had been erased because you were meant to be killed.
[*] Fixed decals in Medium and Low quality settings that were appearing black.
[/list]
This should be the last update for the game until I release the Joseph Story patch, which should be coming in just a couple weeks. Here are some of the features that will be coming with the new patch:
[h2][b]Joseph's Story Upcoming Content Patch Features[/b][/h2]
[list]
[*] A new puzzle and mystery to solve which will lead to a 3rd ending.
[*] A new item and new boosts will be available.
[*] Much more story and lore elements will be added.
[*] New body and casket types.
[*] Many new horror events.
[*] Changes made to the digging process that should fix issues with those playing the game on older hardware.
[/list]
After the release of this patch I will start working on the Halloween event and will start adding in additional language options. More info on that later!
Thank you all for the continued support! Happy digging!
-Austin