Balance, fixes, and improvements
Author: clownshoes,
published 5 months ago,
[h2]v0.38.0[/h2]
[h3]General[/h3]
[list]
[*] Blind Recluse curse and minions have been reworked.
[*] Added Restart Battle option to settings menu
[*] Card selection and range property icons have been reworked and simplified
[*] Many Act 2 and Act 3 battles have had their difficulty reduced
[*] Added Italian language
[*] Updated tutorial
[*] Added a Mystery Box to the Nomad shop
[*] Abandons now show the ending score screen and give experience
[*] Steam Achievements now try to resync on game start (if any failed to get registered with Steam on completion)
[*] Fixed soft locks when Spike Plants killed certain creatures
[*] Fixed Ooze split interaction with Lifelink
[*] Fixed more D-Pad navigation issues
[*] Fixed Floating Sacs sometimes failing to move
[*] Fixed more cases of NPCs and heroes landing on the same tile
[*] Fixed Resonant Shards tooltip
[/list]
[h3]Relics[/h3]
[list]
[*] Added bane tracking and highlighting to Bird Nest relic
[*] Fixed Bird Skull activating on ally deaths
[*] Fixed several max HP relics counting as heals
[/list]
[h3]Dragoon[/h3]
[list]
[*] Fixed Toss being able to put units on the same tile if repeated
[/list]
[h3]Mystic[/h3]
[list]
[*] Hoarfrost now creates Ice on the target
[/list]
[h3]Phantom[/h3]
[list]
[*] Added idle, attack, and cast animations
[*] New art for several cards
[*] Fixed Shrouded Blades not exhausting
[*] Fixed Invigorate not working with Aberration and other early move effects
[*] Fixed Pacify not working with several sources of intimidate
[*] Fixed being able to play cards while Equivalent Exchange is playing
[*] Drifter's Gift rarity changed from Uncommon to Rare
[*] Somersault rarity changed from Common to Uncommon
[/list]