Update Version 1.3.0
Author: SuperBytes,
published 1 week ago,
[h3]Dramatic Atmosphere Settings! (Dramatic-High)[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//44953842/535f2d46e2353870a4a14d4e05d1b0f479bca749.png[/img]
[list][b]General Updates[/b]
[*] The post processing effects for Dramatic-High, Dramatic-Low & Soft can be adjusted via the Main Menu Graphics Settings. (Soft is the original)
[*] Default atmosphere setting set to Dramatic-High.
[*] Water ripples & splashes now effect monsters and summons
[*] The player can be damaged from falling (based on height and velocity)
[*] Vignette turns red when damage guaranteed from falling
[*] The player now has turning animations & walk-lean left/right, run-lean left/right
[*] Water edge foam reduced
[*] Water ripple enlarged
[/list]
[list][b]Bug Fixes[/b]
[*] Distortion effect (attached to elements attacks) render queue reduced.
[/list]
[list][b]Known Issues[/b]
[*] Summons can be disabled completely by deselecting them all
[*] Stamina is tied to hud UI visibility. Still haven't figured this issue out yet...
[*] Duplicate keys when keyboard rebinding - on rare occasions this is possible
[*] Incorrect Navmesh on Shattered Isle is causing spawned enemies to miss the terrain
[*] On rare occasions NPC speech will not close when moving away
[*] Graphic settings UI can be unresponsive to controller D-Pad (temp fix - use analog sticks)
[*] I keep getting lost.. working on it bro!
[/list]
[h3]Atmosphere Setting[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//44953842/e79ab4f42f4699a69eb2820b75b3892f1ce5d169.png[/img]
[h3]Atmosphere Dramatic-Low[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//44953842/6f596b4c635cd9eaa80e588f5871814eb734073f.png[/img]
[h3]Atmosphere Soft (original)[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//44953842/11b438e3f13ee41f4c3acc6c28ac464e22e0d23c.png[/img]