[h3]Dramatic Atmosphere Settings! (Dramatic-High)[/h3] [img]https://clan.cloudflare.steamstatic.com/images//44953842/535f2d46e2353870a4a14d4e05d1b0f479bca749.png[/img] [list][b]General Updates[/b] [*] The post processing effects for Dramatic-High, Dramatic-Low & Soft can be adjusted via the Main Menu Graphics Settings. (Soft is the original) [*] Default atmosphere setting set to Dramatic-High. [*] Water ripples & splashes now effect monsters and summons [*] The player can be damaged from falling (based on height and velocity) [*] Vignette turns red when damage guaranteed from falling [*] The player now has turning animations & walk-lean left/right, run-lean left/right [*] Water edge foam reduced [*] Water ripple enlarged [/list] [list][b]Bug Fixes[/b] [*] Distortion effect (attached to elements attacks) render queue reduced. [/list] [list][b]Known Issues[/b] [*] Summons can be disabled completely by deselecting them all [*] Stamina is tied to hud UI visibility. Still haven't figured this issue out yet... [*] Duplicate keys when keyboard rebinding - on rare occasions this is possible [*] Incorrect Navmesh on Shattered Isle is causing spawned enemies to miss the terrain [*] On rare occasions NPC speech will not close when moving away [*] Graphic settings UI can be unresponsive to controller D-Pad (temp fix - use analog sticks) [*] I keep getting lost.. working on it bro! [/list] [h3]Atmosphere Setting[/h3] [img]https://clan.cloudflare.steamstatic.com/images//44953842/e79ab4f42f4699a69eb2820b75b3892f1ce5d169.png[/img] [h3]Atmosphere Dramatic-Low[/h3] [img]https://clan.cloudflare.steamstatic.com/images//44953842/6f596b4c635cd9eaa80e588f5871814eb734073f.png[/img] [h3]Atmosphere Soft (original)[/h3] [img]https://clan.cloudflare.steamstatic.com/images//44953842/11b438e3f13ee41f4c3acc6c28ac464e22e0d23c.png[/img]