Dev Diary #5
Author: SuperBytes,
published 2 months ago,
[b]General Updates[/b]
[list]
[*] NEW TRAILER!!
[*] New capsule image
[*] New screenshots (you may recognise a few!)
[/list]
[b]Game Updates[/b]
[list]
[*] Skip to the next active item in the menu (press down or up)
[*] Add keyboard tool tips (if a controller is not connected)
[*] Added version number to title menu
[*] Added force on enemies creating a kick back effect when struck
[*] Added force on summons creating a kick back effect when struck
[*] Player can move summons with force
[*] Tinted the yellow/dead leaf ground texture green
[*] Updated help images to latest style
[*] Synced tree root moss colours with ground colour
[*] Removed force kick back from human-like monsters (it was creating weird effects)
[/list]
[b]Bug Fixes[/b]
[list]
[*] Ghost ship fire trails removed
[*] Reduced portal wait time
[*] Reduced confirmation button size on loading screen
[*] Fixed controls UI overflowing
[*] Fixed summons spawn Y offset to ground level
[/list]
Follow us on:
[url=https://www.tiktok.com/@playsuperbytes]TikTok[/url] | [url=https://twitter.com/playsuperbytes]Twitter[/url] | [url=https://playsuperbytes.co.uk]PlaySuperBytes.co.uk[/url]