Dev Diary #4
Author: SuperBytes,
published 2 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//44953842/f6e10336fc8e1b3ec98b640ca43cb052dcbdf555.png[/img]
[b]Updates[/b]
[list]
[*] Encounter environment effect added to boss battles
[*] Loading progress bar added
[*] Loading screen pauses for player confirmation
[*] Updated vegetation renderer to latest version
[*] More trees added to the tundra
[*] Snow clouds added to the tundra
[img]https://clan.cloudflare.steamstatic.com/images//44953842/11d88ea082cd60f6850999f436363af0e4e85e68.png[/img]
[*] Jump pad spawn sound added
[*] Player attack range extended !!
[*] Movement enabled when player attacks (speed x 1.5)
[*] Roll ability has been removed !!
[*] Special Skill added (iframe heavy attack)
[*] Removed Shields from low level enemies
[*] Attack from sprinting added
[*] Attacks can be interrupted with Dash or Jump
[*] Dash stamina consumption reduced
[*] Attack stamina consumption reduced
[*] Attack animations changed for attacks 3, 4, 5 in combo
[*] UI control guides updated for new Skill
[*] Lastly.... Dry lake Castle has been removed. Unfortunately it was not built correctly and heavily impacted FPS. As the new play style is faster, this would cause severe interruptions.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//44953842/a5a1382573c837c89e851dbae208001377e45bea.png[/img]
[b]Bug Fixes[/b]
[list]
[*] Localised text on small item pop ups fixed
[*] Locked attributes UI updated for better readability
[*] Bird sounds removed from Tundra
[*] Attack queueing reduced
[*] Light Snow removed from Last Level
[*] Jump Pad spawn position distance increased
[*] Attack timeout bug fixed
[*] Removed Reflections from unnecessary materials
[*] Bug fix to player sound clip lengths
[/list]
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