Dev Diary #1
Author: SuperBytes,
published 3 months ago,
[h1]Hello Everyone![/h1]
Today marks the first dev diary as we begin beta testing. Wow, we have fixed a lot of bugs already... check them out:
[b]General[/b]
[list]
[*] Made NPC text optional
[*] Fixed camera rotation pivot around player
[*] Increased grass and vegetation render range
[*] Reduced player drag (increase falling gravity)
[*] Removed unwanted colliders from large islands in the background
[*] Added fairy double jump effect
[*] Increased run speed (a lot!)
[/list]
[b]Main Menu/Options[/b]
[list]
[*] Fixed music not playing by default
[*] Main menu opens with "Press any button"
[*] Made all back buttons consistent
[*] Adjusted alpha backgrounds in options menu
[*] Made all controls UI consistent
[*] Added Loading icon and text to Continue button
[/list]
[b]Level 1[/b]
[list]
[*] Adjusted village lighting at night
[*] Unlocked player controls before meeting (SPOILER)
[*] Fixed broken collider on staircase
[*] Added an achievement for finding the (SPOILER)
[/list]
[b]Fairy double jump effect[/b]
[img]https://clan.cloudflare.steamstatic.com/images//44953842/03009f0ac6ac2d77768d29359689faa23571e628.png[/img]
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