Dear Commander, We are rolling out an update. Update Time: September 18 12:30 - 12:45 (UST) / 6:30 AM - 6:45 AM (CST) The server will restart, and the Steam client will need to update. Online players will be disconnected. ⭐Gameplay Adjustments 1. Reduced Vessel Endurance penalties for fleets after losing or exiting battles on the star map. 2. Significantly lowered penalties for fleets with low Vessel Endurance. Penalties now only apply when durability is extremely low. 3. Adjusted battle difficulty for star map events and patrol missions. 4. Greatly increased rewards for winning patrol, occupation, and custom battles. 5. Increased Main Base output per period. ⭐Bug Fixes 1. Some battles couldn't be won properly. 2. Some tasks couldn't be completed after dialogues. 3. Research conditions met but unable to proceed. 4. Fleet stuck and unable to move on the star map. 5. Depots, Decisive Hall, or Trade buttons unresponsive after enter a new period ⭐Upcoming Updates Expected by this weekend or early next week: 1. Minor UI improvements – buttons and some backgrounds. 2. New combat missions added to early dialogues. 3. Star map trade optimization, added trade item indicators. 4. Tooltip labels for buttons to clarify their functions. 5. Fix for battleship skins not displaying correctly in combat. Special thanks to the following players for their feedback: [b]终极黑白熊 一半释然[/b] Your input helped the developers fix bugs and improve the experience more quickly and accurately! [url=https://discord.com/invite/XZF6egdJrk]Join our Discord[/url]. [url=https://steamcommunity.com/app/2913500/discussions/]Steam Discussions[/url]. Wishing you safe travels through the stars! Sincerely, MirrorAlice Studio