Update Time: UST (UTC): September 20, 12:00 - 13:00 US CST: September 20, 6:00 AM - 7:00 AM [b]The server will be down during this time, and you must update the game client to access the game after the update. Using an old version may result in errors or connection issues.[/b] Bug Fixes: 1.Fixed an issue where subsequent technologies couldn't be researched even after prerequisites were 2.completed. 3.Corrected discrepancies between some occupation mission descriptions and actual conditions that 4.prevented completion. 5.Fixed an issue where custom ship skins were not displaying properly in battles. 6.Resolved issues with certain item icons not displaying correctly. 7.Fixed some technology and mission completion detection issues. 8.Addressed potential issues with server reconnections. Known Issues & Next Week's Update Plan: 1.In StarCompete, matches against AI sometimes cause battlefield changes and no points are awarded. We will redesign AI levels and the required point system in Sector Conquest. 2.Add functions to query and guide players on where to buy and sell trade goods. 3.New early-game combat missions will be added, optimizing the balance and order of early-game combat and story missions. 4.Various UI improvements (to be gradually rolled out over several updates). 5.New video tutorials for combat operations and some interfaces.