Hi all! Once again, this update will be small and only rewarding to those who want a major new challenge. However, before I get to the patch notes, I'd like to say a few things. [h1]What's Next[/h1] Obviously, thank you so much to those who have played, finished and reviewed the game. I am extremely grateful, and the game has even reached 20 concurrent players which is a major achievement to me. In terms of gameplay wise, I've added everything I want to for the current survival mode. The idea of a story mode or co-op mode is still in the air so bare with me. One thing I want to do is achievements. Unfortunately until the game gets more reviews, Steam has capped me at 100 achievements so the ideas I have for so many new ones cannot go ahead. As soon as this changes, you can expect a patch of up to 100-250 new achievements, with some achievements related to the new statistic system I implemented. Until that is added, I cannot think of adding any new content, especially with 90% of the playerbase playing for achievements. I see it as an unproductive amount of time, if I was to make a whole new mode with no achievements for it. So until then, expect new cosmetics, balances and more! [h3]New Mode: Mayhem[/h3] Mayhem mode brings survival to a whole new level. With asteroids spawning 25% faster, leeches spawning 10% faster, your bullets shooting 8% slower and your plasma field cooldown reduced by 60%, are you ready for this new chaotic mode? Signing off, SepSlither