Hey guys! I'm sorry there hasn't been any updates for the past month. I've been really ill, and I'm still ill now hence why this update is smaller than I would've preferred. I'm hoping to get out at least 2 updates next month, so on so forth. I've been so focused with streaming, recovering and working on my new game so I'm really sorry. Anyways, here's what I've got for you this update. [h2]NEW[/h2] [b]Enemy: Fire Spinner[/b] - A molten and light asteroid that moves faster than anything before, spins around extremely quickly. - When hit, releases 3 fireballs which do 2hp damage per hit. [h2]Polish, Changes and Improvements[/h2] - There is no breaking system anymore which means you're continuously moving. - Ship no longer overlaps control guide in tutorial - Replaced tutorial prompt with a simple optional button which keeps out of your way - Decreased the graphical size for lives - Decreased gun speed - Removed Level Select - Removed Splash Screen - Removed Early Access Screen - Renamed 'Solo' to 'Campaign' - Renamed 'Sandbox' to 'Arcade' - Renamed 'Almost Impossible' to 'Difficult Mode' - Updated main menu layout - You can no longer load a save-game while in the session. [h2]Optimization[/h2] - Disabled code not required anymore to make the game run smoothly. - Decreased amount of hitching happening on lower-end PCs. [h2]Removal[/h2] - Self-healing