Patch 7.2 - Background Music, Difficulty Balances, Pause Revamp
Author: SepSlither,
published 4 months ago,
Hi all!
Minor update today, as I continue to plan what is next for Rocky Mayhem. For now, development is limited as I cannot add anymore steam achievements and they play a big part in the campaign mode I have planned, therefore I cannot do anything else until the restriction passes.
However I have improved some minor parts of the game and fixed some issues!
[h1]Difficulty Scaling[/h1]
Difficulty Scaling has once again, been changed as I found it too easy to start with even after 6 minutes. Below lists the new changes to make it more challenging and engaging!
[i]The seconds reflect how long between each asteroid spawn[/i]
[list]
[*] Level 0 - 2.95s → 3s
[*] Level 1 - 2.75s → 2.7s
[*] Level 2 - 2.55s → 2.4s
[*] Level 3 - 2.35s → 2s
[*] Level 4 - 2.25s → 1.7s
[*] Level 5 - 2.15s → 1.4s, 1+ Asteroids per spawn
[*] Level 6 - 1.75s → 1.4s , 1+ Asteroids per spawn
[*] Level 7 - 1.55s → 1.1s
[*] Level 8 - 1.45s → 0.9s, 1+ Asteroids per spawn
[*] Level 9 - 1.15s → 0.8s
[*] Level 10 - 1.05s → 0.7s
[*] Level 11 - 0.9s → 0.65s
[*] FREEPLAY - 1s → 0.9s, -1 Asteroids per spawn
[/list]
[h1]Progression System[/h1]
Along with Difficulty Scaling changing, progression has been changed very slightly also! These changes may make it hard for some players and if I receive too many complaints, this will all be reverted. The main cause for these dramatic changes is because Rocky Mayhem was made to be a hardcore rogue-like game and the remake has lost its challenge.
[list]
[*] Level 0 - 0.6s Bullet Delay
[*] [NEW] Level 1 - 0.45s Bullet Delay
[*] Level 3 - 0.2s → 0.3s Bullet Delay, UNLOCK E.O.S
[*] Level 5 - 0.1s → 0.2s Bullet Delay
[*] [NEW] Level 6 - UNLOCK NUCLEAR FLASH
[*] Level 7 - 0.08s → 0.1s Bullet Delay
[*] Level 9 - 0.06s Bullet Delay
[/list]
[h1]PATCH NOTES[/h1]
[h2]New[/h2]
[list]
[*] Added Background Music for gameplay
[/list]
[h3]
Changes[/h3]
[list]
[*] Added Resume and Quit button to Pause Menu
[*] Removed ability to use Escape to Return to Menu
[/list]
[h3]Bugs[/h3]
[list]
[*] Fixed an issue causing steam achievements to no longer unlock after returning to menu
[*] Fixed an issue causing infinite shield deployment after dying and respawning
[*] Fixed an issue causing ship to go invisible when using shield at the same time as dying
[*] Fixed several crashes
[/list]