Please go to properties → Betas → RemakePlaytest branch to be able to play the new beta! Hi Asteroid Destroyers! The current mode, Survival, is finally complete. This patch brings a final level, where surviving it for a full minute will complete the game. After completing, you'll now be granted with an achievement for finishing the current content + you'll automatically enter Freeplay which reverts the game back to Level 10 and keeps you playing for as long as you want. While there will still be some alterations to the final mode and eventually a boss battle, content wise, it's practically done and I'm happy to say I can now move onto other focuses on the project. [h1]What's Next[/h1] I would like to move onto an objective-based short campaign mode which follows the original story of Rocky Mayhem, with changes to suit the new gameplay style. These missions will include completing objectives to continue the story, introducing new asteroid types, weapon upgrades, and more. Between now and then however, I would like to work on upgrading the graphics to mark a new era for rocky mayhem, as well as add in audio effects. Dev logs will be made in due time! [h1]PATCH #7[/h1] [h2]NEW[/h2] [list] [*] Added Level: [b]Final Level[/b] [*] Added Achievements [/list] [h3]BALANCING[/h3] [list] [*] Health Pickups now spawn every 30s, down from 40s [*] Levels now change every 40s, down from 60s [*] Gunship's Base Firing Speed slightly altered [*] Spawn Protection increased from 2s to 5s [*] Escape now brings you to the menu, instead of exiting the game [/list]