[i]Please go to properties → Betas → RemakePlaytest branch to be able to play the new beta![/i] Hey Asteroid Destroyers! Not as big as Patch #4 but I've reworked and added onto the Difficulty Scaling to provide a slightly more challenging experience later on, as well as fixed the menu issues that arrived with last nights patch. Report bugs and give feedback on our [url=https://discord.gg/DsJRKs965c]discord[/url]. [h2]Difficulty Scaling V2[/h2] [i]How often Asteroids spawn[/i] [list] [*] Start - 2.95s [*] 30 Seconds - 2.75s [*] 1 Minutes - 2.55s → 2.45 [*] 2 Minutes - 2.35s → 2.25s [*] 3 Minutes - 2.25s → 2.05s [*] 4 Minutes - 2.15s → 1.75s, 1+ Asteroids per spawn [*] 5 Minutes - 1.75s , 1+ Asteroids per spawn [*] 6 Minutes - 1.55s [*] 7 Minutes - 1.45s, 1+ Asteroids per spawn [*] 8 Minutes - 1.15s [*] 10 Minutes - 1.05s [/list] [h2]Progression System V2[/h2] [i]Level up everytime the difficulty changes (see above)[/i] [list] [*] Level 0 - 0.6s Bullet Delay [*] Level 3 - 0.2s Bullet Delay, UNLOCK E.O.S [*] Level 5 - 0.1s Bullet Delay [*] Level 7 - 0.08s Bullet Delay [*] Level 9 - 0.06s Bullet Delay [/list] [h1]FULL PATCH NOTES - Patch #5[/h1] [h2]NEW[/h2] [list] [*] Added Pause button [*] Added 3 Steam Achievements [/list] [h3]CHANGES[/h3] [list] [*] Reworked Difficulty Scaling and Progression System [/list] [h3]FIXES[/h3] [list] [*] Fixed controls menu being low-resolution [*] Fixed the gun's fire-rate not resetting after death [*] Fixed asteroid's spawn rate not resetting after death [*] Fixed "Asteroid Offense System?" not unlocking under correct conditions [*] Fixed an issue causing game crashing when activating the shield the second it upgrades to A.O.S [*] Fixed an issue causing stuttering after destroying a set amount of asteroids [*] Fixed an issue making the game not able to detect the mouse [*] Fixed an issue causing infinite asteroids spawning after death [*] Fixed an issue causing system crashes under specific conditions [/list]