- fix for a few Arboretum rooms not showing up on the map - removed another problematic underwater door - adjusted the health for the Grey Matter boss to create a more gradual difficulty curve - fix for a rare crash while fighting the Goliath boss - fix for a devious death and respawn loop that could occur in an Arboretum room containing a large air current - fix for CatalĂ  language option being spelled incorrectly - Blood Repellent augment no longer pushes bosses to avoid breaking boss fight logic, but has had its damage increased and knockback effect on normal enemies increased - fix for a visual bug that incorrectly showed all Red Flux as lost when skipping the death screen - fix for screen transitions not being fully masked when playing on the Steam Deck - fix for a crash involving turning in Brain Imprints to Inaya - fix for a certain story beat making it impossible to turn in Brain Imprints - fix for some Brain Imprint rewards spawning early if you left the room and re-entered - text description for the Blood Maw augment is now clearer in what the augment does