Patch Notes for March 13th Hotfix
Author: Evan Tor Games,
published 8 months ago,
- fix for a few Arboretum rooms not showing up on the map
- removed another problematic underwater door
- adjusted the health for the Grey Matter boss to create a more gradual difficulty curve
- fix for a rare crash while fighting the Goliath boss
- fix for a devious death and respawn loop that could occur in an Arboretum room containing a large air current
- fix for CatalĂ language option being spelled incorrectly
- Blood Repellent augment no longer pushes bosses to avoid breaking boss fight logic, but has had its damage increased and knockback effect on normal enemies increased
- fix for a visual bug that incorrectly showed all Red Flux as lost when skipping the death screen
- fix for screen transitions not being fully masked when playing on the Steam Deck
- fix for a crash involving turning in Brain Imprints to Inaya
- fix for a certain story beat making it impossible to turn in Brain Imprints
- fix for some Brain Imprint rewards spawning early if you left the room and re-entered
- text description for the Blood Maw augment is now clearer in what the augment does