Hey everyone! It's been a few months, but rest assured I've been hard at work on the next steps for Rebel Transmute. I've also had some setbacks, as I caught Covid during my week off, and am still slowly rebuilding the energy I had pre-Covid. That being said, Rebel Transmute is now moving full steam ahead! [h2]Kickstarter[/h2] I'll start off with the big news: Rebel Transmute will be launching on Kickstarter in just 3 weeks!!! On August 30th (Tuesday) I'll be pressing the launch button and inviting all of you to help me fund and take part in the final stint of development. Just click the link below to be taken to the pre-launch page, where you can follow to be notified of when the project goes live. [url=https://bit.ly/rebel-transmute-kickstarter][img]https://clan.cloudflare.steamstatic.com/images//36290598/bccd0a4868c325e373c1120290f44ac1d6a0abca.png[/img][/url] [url=https://bit.ly/rebel-transmute-kickstarter]Rebel Transmute Kickstarter[/url] [h2]Other News[/h2] In other news, development has progressed steadily, and I'm really happy with the current state of the game. The main story is completed, and crucially the first area of the game, the Foray Surface Labs, is complete and I'm super happy with the visuals, secrets, enemies, and NPCs in this area. I'm also halfway through the second area you explore in Rebel Transmute, the Abandoned Quarry. (If it sounds like I'm working on areas I've already gone over, that's because I am! These areas had a bare minimum pass already, now I'm finalizing them for release, which takes time!) I've also tweaked a lot of overarching systems like making death less financially punishing but still intereseting, giving currency (Red Flux) more uses, and fleshing out lots of Augments. Looking ahead, work on the game has taken a slight pause though as I focus on getting the Kickstarter up and running, and will likely stay paused through September so I can make sure the game gets the funding it needs. I'll leave y'all with a look at some of the new enemy designs for the Abandoned Quarry! Can't wait to see how players deal with these rock behemoths. (And their fun variety of attacks!) [img]https://clan.cloudflare.steamstatic.com/images//36290598/538b7c56ea2257e8944ceafff3b588a709a5a3de.png[/img] I'll have an update next month when the Kickstarter launches, and from then on it'll be bi-monthly updates, with more frequent updates posted to the Kickstarter page. Thanks for following along, I hope I can count on your support, whether that's backing or just spreading the word. Until next time, Evan