[h2]RELEASE DATE[/h2] My brother, my wife and I are again intensively working on delivering the game to you [b][u]later this year[/u][/b]. We’re on track so far! Fingers crossed! [h2]CHANGES & FIXES[/h2] We’ve been listening to your feedback and decided to make some desired changes to the game. Here’s what we’ve changed and fixed: [list] [*]“Game Over” now automatically loads the latest save to save you time. [*]We added a “Minimum text” toggle in Options to reduce text pollution on the screen. It hides all flavor unsolicited and unimportant texts during level gameplay so you can fully focus on cracking the level without distractions. We leave it for you to decide. [*]We fixed a bug where fullscreen wasn’t working for some users [*]We fixed a bug that allowed you to lure a coworker through a closed door. [*]We fixed a bug that sometimes allowed you to quickly run through a door even when you left the pressure button that operated it. [*]We also made massive graphics updates including characters, level graphics, and foreground. We also changed the resolution from 1008x816 to 1488x816 so we could use that extra space for a nice background behind the monitor with some visual jokes in it as well. [/list] [h2]NEW EPIC FEATURE[/h2] When I saw the latest playthrough videos where people struggled to beat some levels, I had an idea for a feature that we all need in puzzle games. The not-so-helpful “HELP” button. It won’t help you solve the level, but it will surely help your mental health. Press CTRL to release a desperate rat scream! It’s a work-in-progress including the graphics, but you can check it here: [previewyoutube=iubkDuAUhzI;leftthumb][/previewyoutube] Once again, thank you for your patience and support! PS: Please wishlist our game and tell your friends about us. It’s still time. Better latte than never!