Hello everyone, in this patch we focused on further improving the AI and implementing some other smaller QoL improvments. [b]Adjustments[/b] Improved AI wayfinding & cover selection. -> Ai avoid fences as cover. -> AI acts now much more consistent. -> AI approaches the target till in effective distance according to equipped weapon/sight. Improved Mag Inspect UI readability. Improved impact sounds Added blood splatter FX (back) Added memory length to AI settings (how long AI searches for the player)