Update 1.0.3.0 - QoL Improvements
Author: Moritz Naser,
published 1 year ago,
Hello everyone, this is our second update for PROJECT QUARANTINE.
Please be aware that this update won't fix all bugs and will [b]RESET[/b] your inventory & settings! We will continue to iron out all bugs in the upcoming weeks!
[b]Bug fixes:[/b]
Fixed Meds not stacking.
Fixed Thermal Scope reticle.
Fixed Thermal canted sight attachement.
Fixed Guns falling through the floor.
Fixed Grip while having steiner laser equipped.
Fixed Mags only unloading to secure container.
Fixed Credits screen (resets after watched).
Fixed Weight display in mission.
Fixed Cannot shoot after being picked up.
Fixed Surefire flashlight not supported on Geissele MLOK handguards.
[b]Menu Update:[/b]
Updated Menu options during mission & hideout
Fixed Aiming/Fire Keybindings
Added toggle for lean
Added rebinding options for all actions in game as well as movement
Added apply & reset option to settings
Added popups on choosing your loadout
Moved FOV option from gameplay to graphics
[b]Adjustments[/b]
LUMEN indoor behavior and performance improvements.
Inventory can be opened at any time in hideout.
Sight reticles are now opaque.
Recoil curves for auto fire adjusted.
General increased recoil.
Updated interaction messages.
Reduced general aim sway.
Increased influence on sway of weapon weight & length.
Changed Tec9 fire animation.
Enabled contact shadows on epic & cinematic shadow settings.
Increased ambient occlusion on factory map.
Increased Flashlight Range.
Increased Footstep Volume.
M4 reload sound.
Footsteps volume.
[b]Additions[/b]
Added AR stock adapter for AK.
Changed and cleaned up M4 stanag mag reload sounds.
New bolt chamber sound for Orsis.