PERAGLEES EARLY ACCESS VERSION 2.0.0184 | CHICKLIT ENGINE V2.0
Author: KAOTIX Fury,
published 3 months ago,
Ok everyone, sorry for the delay for this release but... I decided to remake the whole engine from scratch! Yes, that's right. Not a single line of code is the same as early access version 1.
The main focus in this version was to make it as bug free as we could! I think we succeeded, not saying there are still a few, but we are confident the game plays really smooth.
Early access version 1 came with a lot of limitations, mainly in the player controls. Now we have full access to X-INPUT via the X-INPUT extension via Clickteam Fusion 2.5+.
This is such a massive update so I won't be able to list everything. You'll notice this version does have less content than the previous version. Don't worry, we're hard at work reimplementing everything into our new engine.
New stuff:
- Brand new arcade levels made from scratch (new assets and level layouts).
- Music has been updated to their latest versions.
- Goblins now throw grenades and launch rockets, also their A.I. is heavily improved.
- New vehicular based enemies added.
- New mountable player vehicles. (Jetski, Jeep, Motorbike, Jetpack, Tank, Turret, Flying Turret).
- XBOX game pads are now fully usable.
- Peraglees is now a twin stick shooter. (Dual analog action!)
- Bosses A.I. have been rewritten, more challenging!
- New menus, they are beautiful!
- Added a new player gun. The Uzi Ripper!
- 2 player mode now has a help system. (No longer does player 1 or 2 have to tap out)
- Menus setup for new features to be implemented.
- New player win animation pose
- New player explosion animation. (Looks really cool).
- New front and back die by bullet animations.
- New in game pause menu with loads of options to choose from.
- 1 Player camera mods. (Access these during gameplay via the pause menu)
- Colour blind? We got you covered.
- Enable or disable player 2 while in game, just in-case mother calls your friend for dinner.
- Lot's of graphic options added.
Have fun with this one, we plan on doing a new update every 1-2 weeks.
Many thanks,
Dave / DPADFTW.