Update 8 - Loading issue, balancing & bug fixes
Author: davevillz,
published 7 years ago,
Hello guys!
We're a big family now, i hope you're enjoying the game as much as im enjoying it making it ːsteamhappyː
[h1]Loading issue[/h1]
Although i've tried so hard to nail it down i've been unsuccessful to fix it as of yet. Please help me gather data in order to figure out a hardware correlation over here
https://docs.google.com/a/davevill.com/forms/d/e/1FAIpQLSf6KvSQ266Sc9ORogZPI9I2KRgTqGEWWhtZB_8EK0k_LS0Fjg/viewform?usp=sf_link
[h1]Patch Notes[/h1]
0.9.2
- Fixed bomb not planting if arming right on the spot
- Fixed round winning condition in S&D
- Fixed bomb being able to be picked by defending team
- Fixed memory leak that lead to an slow down by the end of the game
- Fixed wrong team uniform colors
- Added basic match state UI
- S&D increased freeze time to 15 seconds
- TDM now spawns you with Kevlar + Helmet
- TDM spawn reduced from 5 to 2.5 seconds
- TDM added additional spawn points
- Kevlar vest damage multiplier 0.1 to 0.25
- Shotgun damage 10 to 30
- Handgun 5 to 15
- Handcannon 60 to 40
- Several texture streaming tweaks
- Changed how GC behaves in hopes for a crash/hang fix
- Applied engine patches