Update 31 - Shack TV, New Maps, Weapon Cosmetics
Author: Junt,
published 1 month ago,
Hey Folks!
We're bringing 2024 to a close with a December update. This comes with an official Shack map pack, new cosmetics system, and a completely overhauled Pavlov TV.
[h1]Weapon Cosmetics[/h1]
[img]https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExbzlrMW45ZDVxNmRranBsZ2t5Z3lvMmVzdHA4cHEwdzNsa2c2eGtsNSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/S1Z9Kle1yJymgAZgr9/giphy.gif[/img]
We have finally brought a cosmetics system to Pavlov. These cosmetics are purchased through Jared Coins. Jared coin packs can be purchased through the Steam store page for Pavlov. Once you have purchased a coin pack, you can then navigate to the customize button in the main menu to purchase new cosmetics, or manage your inventory of your owned cosmetics.
Knife cosmetics are custom meshes with many of them having custom kill notification sounds!
[h1]New Maps[/h1]
[img]https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExY3NiNTVpYm9lMzBzZGJ1bnVjb2I2bWYybmUxMXBvNTl5anRoZGZydCZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/5Jds3RopMFqLqOX8bC/giphy.gif[/img]
We have brought over 6 Pavlov Shack maps to the official map selection for Steam
and PSVR2 versions of Pavlov. This also includes the newest community favorite edition, Oilrig!
[h1]Pavlov TV[/h1]
[previewyoutube=m4S3S7W933E;full][/previewyoutube]
We have overhauled Pavlov TV with many new features. Working closely with select community members to bring desired features that both the competitive community and modding community have been looking for! The user interface has been completely reworked to fit the current design language of Pavlov.
We have also expanded Pavlov TV's scope beyond streaming competitive matches, adding new content creation and film-making features.
[h3]Standalone[/h3]
https://store.steampowered.com/app/3245770/Pavlov_TV/
Pavlov TV is now it's own stand alone app that can be downloaded for free on Steam. However, we have retained the existing launch parameters to allow you to run Pavlov TV the same way you have before. [b]You do not need a separate installation of Pavlov TV if you already have the Full VR version installed. [/b]
[url=https://pavlovwiki.com/index.php/Pavlov_TV_API]You can find the API documentation on the wiki.[/url]
[h1]Message of the Day[/h1]
A message of the day has been added to pop up in the main menu on launch. Once it is dismissed, it will no longer pop up again unless a new MOTD has gone live. This will allow us to highlight community events and mods as well as any free cosmetic events or sale discounts.
[h1]Community Server API Keys[/h1]
[b]If you are not a community server host you can skip this section.[/b] In order to prevent abuse, we have re-implemented our server API key system. Server hosts will need to jump in game to grab a code in-game from the General tab in the Settings menu. There is a button to Generate server code button that will create a 6 character code you need to use on [url=https://api-key.vankrupt.net/]https://api-key.vankrupt.net/[/url] to generate the full server API key.
Abuse of Code of Conduct or Terms of Service may result in a ban. [b]If you are a regular player you should not provide this key to a server host under any circumstance[/b] as your account will be responsible for the conduct of the server.
[url=https://pavlovwiki.com/index.php/Setting_up_a_dedicated_server#Obtaining_an_ApiKey]Instructions can be found on the wiki.[/url]
[h2]Patchnotes[/h2]
[b]Core[/b]
-Added new maps
-Added revamped Pavlov TV
-Added cosmetics system and store
-Added option in game settings to capture users VOIP data in PavTV replays (disabled by default, must be enabled prior to recording the replay)
-Added a Message of the Day on start up (Click news button in main menu to restore)
-Added new golden deagle model (OITC and TTT)
-Adjusted collision if you bump into a wall with your muzzle while firing in full auto it will no longer release the trigger
-Adjusted item optimizations
-Adjusted texture memory optimizations
-Fixed an exploit using burst fire in walls
-Fixed 3rd person recoil animations
-Fixed issue w/ guns floating in the center of players
-Fixed bayonet having green dot
-Fixed KOTH soviets getting the incorrect faction grenades
[b]The Hide[/b]
-Added new objectives: Conquest Disruptors. 1-3 Disruptor objectives may spawn and can be captured in any order by standing in the capture zone. The Hide Monster can contest or revert the capture of any objective by standing in the capture zone. Once all objectives are captured, the monster will take damage over time.
-Added Gas Grenade (Id: gas). Gas grenades replace smoke grenades in The Hide, they last for 30 seconds and deal damage-over-time while inside the cloud
-Adjusted placing trace range for Aurora Trip Mines so they are less likely to be placed inside walls
-Adjusted bandage healing from 33 to 66
-Adjusted bandage healing duration from instant to 3 healing ticks.
-Adjusted Adrenaline Shot for the monster. Adrenaline shots now give the monster infinite stamina for 7 seconds and remove tranquilizer effects
TTT
-Added PPSH to TTT Loadouts
-Fixed Modded Pistols not being used in loadouts
[b]Modkit[/b]
-Added drum magazine variants for modders ppsh_drum, thompson_drum
-Added goldengun and tttgoldengun to loot spawner table
-Added GetVehicleList, GetAvatarSkinList, GetItemList these will include vanilla and modded objects
-Adjusted modded items in the buy menu to display more reliably
-Fixed function for modders to update an items details (damage values, buy price, etc)
-Fixed UpdateEquipment not working for mods
[b]Community Servers[/b]
-Added new API Key system
-Added a new server variable bRecordReplayVoip=True
-Added Rcon command to SetReplayMode
RecordReplays=0
0 = Off (default)
1 = Send replay footage to PavTV
2 = Save replay footage on the server