Hey folks, we have a minor update. [h2]Modkit [/h2] We’re now adding plugin/source-sharing support. If you are a modder who requires anyone adopting your mod to place actors, for example, now they can be shared via mod.io. Source sharing will make collaboration with complex projects even more streamlined between members of a modding group. Additionally, we have set up content mods to use other content mods as dependencies. This will help when modding frameworks need to be correctly added. You can chain multiple dependencies together now. Get the latest modkit on [url=https://github.com/vankruptgames/PavlovVR-ModKit]Github[/url] [h2]Community server replays[/h2] Community servers can now save replays of matches and play them back on Pavov TV. If you try to playback a replay with Mod dependencies on Pavlov TV, they will automatically download from Mod.io. [h2]Patch notes[/h2] [b]Core[/b] -Added PP-Bizon (ID: ak) mag-slap -Added haptic pulsing if your gun is inside a wall -Fixed Bridge and Siberia missing push definition -Fixed Pico 4 input -Fixed minor lighting issues on Industry Night, Industry, Sand -Fixed various LOD issues in Sand, Industry Night, Industry, Container Yard [b]UI[/b] Adjusted UI to fit more players on the scoreboard [b]Carnival[/b] -Moved bomb targets on B and added additional placements -Made tarp on B site non-penetrable -Blocking volume on the climb behind B site to allow players to get from pit to site [b]Autumn[/b] -Added collision to hanging container -Adjusted minor collision issues -Blocking volume behind the door in connector -Plywood to block the gap between the wall and gate on A long -Added scaffold to get onto catwalk from behind container on B site -Made double doors on A site penetrable [b]Santorini[/b] -Added additional tarp on CT entrance to A [b]Industry Night[/b] -Fixed walkable broken planter -Fixed lamp prop missing collision [b]TTT[/b] -Fixed death sounds and gadget purchase sounds coming from incorrect players on high player count servers -Fixed soulmate UI failing to revenge [b]Modkit[/b] -Added ability to make content mods dependent on each other -Added on killed delegate to pawn for modders -Added IsCompMode function for modders -Added function for modders to enable/disable team switching (SetTeamSwitchEnabled, IsTeamSwitchEnabled) -Added function for modders to update item details (damage values, buy price, etc) [b]Admin Panel[/b] -Added TTT Golden Gun to the admin list. Moved the regular golden gun to the pistol tab [b]Community servers[/b] -Added the ability to record all matches as .replay files by adding "bRecordReplays=true" to their Game.ini (Note: these servers will not broadcast to the PavTV master server when this is enabled) [b]PavTV[/b] -Added ability to load offline replay files into Pavlov TV locally (place the .replay files in "%LocalAppData%/Pavlov/Saved/Demos") -Fixed issue with PavTV displaying invisible players -Fixed Issue with PavTV not downloading required mods