Update 17 - Quick Slots, New Sprint, Main Hand Reloading & Much More!
Author: davevillz,
published 6 years ago,
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27034643/79ee2ba7bf25eb06026b5981359eb76b197bca28.gif[/img]
Hello guys ːsteamhappyː
[h1]Major mechanic change for the Vive[/h1]
Now you grab and drop stuff with the grip, including letting go of your main hand holding a bolt action rifle for example..
This makes grenades and knives to have an extra step in order to throw them, Grip then Trigger. Which i believe is just a thing to get used to.
This frees the menu button to be custom mapped to predefined actions, allowing snap turn or ambidextrous reloading, just to name a few.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27034643/a125f9239199109c1d6f65bee0f6e1604df2d798.gif[/img]
[h1]New Inventory and quick slots[/h1]
The inventory has been reworked completely for ease of use, including 3 quick slots that can be used (and they work better like that) blindly, wild-west duel style. Two at the side hips for handguns and knives (akimbo ready) and one in the back of your head for large guns and bomb.
Stuff in the quick slots can be swapped easily
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27034643/4ebd3b23254395ceeb6caf848773b73201bab5e9.png[/img]
[h1]Native Oculus Support[/h1]
After dealing with countless issues and bugs with steamvr and oculus, i decided to implement Oculus natively. This improves performance, stability and tracking. You still need steam open to run the game.
Thank you for all the support ːsteamhappyː
[h1]Patch Notes[/h1]
0.20.0
- Major netcode improvement
- Implemented main hand reloading
- Grip unification
- Added New inventory and quick slot system
- Added grab highlighting
- Added sprint with guns
- Added internal replay/live streaming system
- Added slow on strafe while ADS
- Added gravity-based falling
- Added fall damage
- Improved character IK
- New weapons and balancing
- Native Oculus Support
- Improved bullet-hole decals
- Improved tracers
- Improved performance
New Settings
- Smooth Turn
- Basic input mapping
_. Snap turn for the vive
_. Mag/Bolt Release
_. Radio toggle
- Auto-sprint
- Lite footstep haptics
- fixed double damage bug
- fixed left-handed mode being ignored by the server
- fixed weapons disappearing too fast in TDM
- fixed getting stuck on maps