[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27034643/156d6e935e40d09b54bcb4d4dc437efeabc04e19.gif[/img] Hello [h1]Community League[/h1] Looking for a challenge? Join the league! More info in discord. [h1]Infamous swapping hands bug[/h1] Is gone, your hands will get automatically oriented if they're not already (helpful for the touch). For Vive players this feature is disable by default, You can also swap them manually from the settings. [h1]New weapons, smoke and flash grenades[/h1] Filling the blanks in the smg pistol and grenade categories. There's also a couple of weapons revamped (AK and shotgun). More weapons are coming in the next patch. [h1]New hands and wrist watch "HUD"[/h1] The hands have been revamped and a wrist watch has been added, it shows your health, armor and helmet status, magazine count is not functional yet. Hit the comments bellow and let me know what you think about it ːsteamhappyː [h1]Workshop and post-processing[/h1] As of this update, post processing has been disabled by default, you can override this in the settings if you wish to. The motive behind this is mere consistency, some of the techniques used in several workshop maps, darken models and UI to an undesirable degree. Sorry if this causes you a inconvenience. [h1]Moderation Update (Muting, Kicking, Forgive/Punish, etc, etc)[/h1] This update was meant to be released in May however, due to fatigue i had to take a short break and work on something less demanding. This will come for sure in the next update in early August. Many thanks for the support guys! [h1]Patch Notes[/h1] 0.11.0 - Added smoke and flash grenades - Added new hand and watch - Added new weapons - Added bullet penetration - Revamped shotgun and ak - New physical surfaces - Added persistent bullet holes - Added round-length ragdolls in S&D - Accuracy & TTK tweaks - Disabled friendly fire during freeze time - Fixed several S&D bugs - Fixed fire mode on oculus - Fixed swaped hands - Enforcing no post processing