Hello! ːsteamhappyː [h1]Oculus[/h1] In this update Oculus is getting some needed attention from bug fixes to needed basic features like thumbstick snap turn. Thumbstick snap turn can be activated in the settings (not available for the vive) Cooking grenades can be done with the trigger! Be aware that im developing for Oculus pretty much blind as i don't own the hardware yet, so any feedback is appreciated! [h1]Auto ungrip[/h1] This is a basic implementation of what would be a series of input customization, in the mean time this seem to be the most seeked feature to add [h1]Final SNDMap testing week[/h1] Last chance to give feedback! does it seem balanced? is it too big, too small? does it need more cover spots? etc, etc your opinion it's important! Pimping process will begin soon (modeling and texturing). [h1]Patch Notes[/h1] 0.9.7 - fixed bugged lose-streak cash in S&D - fixed several play space exploits - fixed ammo pouch getting in the way - fixed footsteps - fixed inconsistent winning condition in S&D - added ghost voice chat - added smooth two hand grip - added auto weapon ungrip - added snap turn for oculus - grenades can now be cooked with trigger (oculus) - disabled bomb xray on defending team - map improvements