Update 10 - New testing maps, fixes & improvements!
Author: davevillz,
published 7 years ago,
Hello!
[h1]Testing maps[/h1]
There's two new maps, Bridge and SNDMap, the latter is unnamed for the time being
This maps are in a state known as "blockout", in this state, changes are very easy to do, allowing many testing iterations before committing into "final art" which could take months.
This is where i need your feedback, play the hell out of those maps specifically SNDMap in S&D mode.
[url=http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27034643/97106786b5737574d6a88b88f3bc548ac6f6181c.png][img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27034643/75aa04c139dfa44b95e91b210714717ebe8fb1c8.png[/img][/url]
[url=http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27034643/e1c26f8fd60ba81105ca62f08a41766d318ba36b.png][img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27034643/308489d565246f4198554bf4b1ed237915cfe19e.png[/img][/url]
Feel free to use this images to describe any issues or suggestions
[h1]Patch Notes[/h1]
0.9.5
- Fixed bomb getting picked by defending team
- Fixed several lobby & connectivity issues
- Fixed strafing footsteps
- Fixed slow on leg hit
- Added testing maps
- Added auto-kick on TK in S&D
- Added TK & Switch penalty
- Added Auto Re-buy in TDM
- Net code improvements
Thanks for all the support! ːsteamhappyː