This update features a [b]major progression & UI overhaul[/b]. Major changes include: [list] [*] Happiness is now calculated based on household average, no longer scaling inversely with population. [*] All buildings now cost an increasing amount of wisdom, which comes from markets selling goods to nearby households. [*] Old tutorials and wisdom progression have now been replaced with the quest system, which features a combination of main quests for unlocking buildings, and random timed quests for bonus wisdom. [/list] Many, many other smaller changes not listed.